Dungeon Crawl Stone Soup version 0.19-a0-1889-g9c603be (webtiles) character file. 2 taqueso the Twirler (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Oct 18, 2016. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:41 (85 turns). taqueso the Twirler (Demonspawn Gladiator) Turns: 85, Time: 00:00:42 Health: 0/16 AC: 4 Str: 15 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 9 God: Gold: 22 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -3) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a bread ration {@e1} Skills: - Level 2.0 Fighting * Level 2.9 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, taqueso the Demonspawn Gladiator. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a club. The goblin moves out of view. No target in view! No target in view! No target in view! A rat comes into view. You barely miss the goblin. The goblin misses you. The goblin closely misses you. You sock the goblin! You kill the goblin! The rat bites you. You take 2 damage, and have 14/16 hp. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! You now have 12 gold pieces. You now have 22 gold pieces (gained 10). A goblin comes into view. It is wielding a dagger of venom. The goblin shouts! The goblin moves out of view. Health restored: 16 The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You are poisoned. The goblin hits you but does no damage. You are lethally poisoned! You hit the goblin. You kill the goblin! You feel sick. You take 2 damage, and have 14/16 hp. No target in view! You aren't carrying any potions. You feel sick. You see here a dagger of venom. You take 1 damage, and have 13/16 hp. You feel sick. You take 1 damage, and have 12/16 hp. You feel sick. You take 1 damage, and have 11/16 hp. You feel sick. You take 1 damage, and have 10/16 hp. You feel sick. You take 1 damage, and have 9/16 hp. You feel sick. You take 1 damage, and have 8/16 hp. You feel sick. You take 1 damage, and have 7/16 hp. You feel sick. You take 1 damage, and have 6/16 hp. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. You feel sick. You take 1 damage, and have 5/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/16 hp. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/16 hp. You die... ################ #......@.......# ...#####.#####.# #.# #.# #.# #.# #.#####.# #.#.[...# #.#####.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taqueso the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | HP: 4/16 [poisoned by a goblin] 78 | D:1 | HP: 2/16 [poisoned by a goblin] 85 | D:1 | Succumbed to a goblin's poison Vault maps used: D:1: dpeg_arrival_round_b, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_d, co_window_broadway_a, co_window_corner_cb, co_window_broadway_a, co_window_paths_e, glass_columns_c, glass_columns_a, glass_columns_b Action || total -------------------------++------- Melee: Quarterstaff || 8 Armor: Leather armour || 2 Dodge: Dodged || 4 Vault maps used: D:1: dpeg_arrival_round_b, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_d, co_window_broadway_a, co_window_corner_cb, co_window_broadway_a, co_window_paths_e, glass_columns_c, glass_columns_a, glass_columns_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.8 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.8 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------