Dungeon Crawl Stone Soup version 0.19-a0-1886-gd64a0f0 (webtiles) character file. 4 taqueso the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Monk on Oct 17, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (150 turns). taqueso the Skirmisher (Demonspawn Monk) Turns: 150, Time: 00:00:49 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 1/1 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 short sword (You found it on level 1 of the Dungeon) Missiles d - 5 javelins (quivered) Armour a - a +0 robe (worn) Comestibles b - a bread ration {@e1} Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. You open the door. There is an open door here. You now have 9 gold pieces. d - 7 javelins A rat comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You throw a javelin. The javelin hits the rat. You kill the rat! No target in view! No target in view! No target in view! A bat comes into view. You throw a javelin. The javelin hits the bat. You kill the bat! A jackal comes into view. You see here a javelin. You throw a javelin. The jackal barks! The javelin hits the jackal. You hear a bark! The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! No target in view! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. d - 5 javelins (gained 1) A jackal comes into view. The jackal barks! A jackal comes into view. The jackal completely misses you. A jackal comes into view. You see here a javelin. The jackal barks! You hit the jackal. The jackal bites you. You take 1 damage, and have 17/18 hp. You barely miss the jackal. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 14/18 hp. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. A kobold comes into view. You closely miss the jackal. The kobold shouts! The jackal closely misses you. The jackal bites you. The kobold moves out of view. The jackal misses you. You take 3 damage, and have 11/18 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 10/18 hp. You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 3! The jackal barely misses you. The jackal bites you. You take 2 damage, and have 8/18 hp. You barely miss the jackal. The jackal bites you. x2 You take 2 damage, and have 6/18 hp. You closely miss the jackal. The jackal bites you but does no damage. x3 You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/18 hp. You hit the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 4/18 hp. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/18 hp. You aren't carrying any potions. You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/18 hp. You barely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you. You die... #......... ........ . ....... .. ... ..... ... ... .### .... .... ........##.. .... ...#....†.#..#... #(######(....... #$....@hh....#.. ##?...#####..... #..#.## #....... #. #..# #....##.# ##.###....##.. #.##........ #........#### .. ###............ ... .........########.. You could see 2 jackals. Vanquished Creatures A bat (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taqueso the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:1 | Reached skill level 3 in Unarmed Combat 142 | D:1 | HP: 4/18 [jackal (1)] 146 | D:1 | HP: 1/18 [jackal (2)] 150 | D:1 | Slain by a jackal Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 27 Throw: Javelin || 3 Armor: Robe || 10 Dodge: Dodged || 26 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.6 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.6 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------