Dungeon Crawl Stone Soup version 0.19-a0-1773-gaa448fe (webtiles) character file. 20 taqueso the Ruffian (level 2, 26/26 HPs) Began as a Centaur Monk on Oct 14, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (1005 turns). taqueso the Ruffian (Centaur Monk) Turns: 1005, Time: 00:01:47 Health: 26/26 AC: 4 Str: 13 XL: 2 Next: 58% Magic: 2/2 EV: 10 Int: 9 God: Gold: 28 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no barding) Stlth +......... (no amulet) (no ring) (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Missiles e - 64 stones (quivered) i - 12 arrows Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} Potions d - a potion of degeneration {unknown} Comestibles b - a bread ration {@e1} c - 2 chunks of flesh {@w0} Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 1.2 Stealth * Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History e - 69 stones (gained 24) g - a scroll labeled YVVIDU FO DYOR A giant cockroach comes into view. You throw a stone. The stone hits the giant cockroach but does no damage. You throw a stone. The stone closely misses the giant cockroach. You throw a stone. The stone barely misses the giant cockroach. You throw a stone. The stone closely misses the giant cockroach. You throw a stone. The stone closely misses the giant cockroach. You barely miss the giant cockroach. You kick the giant cockroach. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. You kick the giant cockroach, but do no damage. The giant cockroach barely misses you. You closely miss the giant cockroach. Your kick misses the giant cockroach. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You punch the giant cockroach! You kill the giant cockroach! No target in view! No target in view! e - 65 stones (gained 1) e - 66 stones (gained 1) e - 67 stones (gained 1) e - 68 stones (gained 1) You open the door. There is an open door here. h - a scroll labeled SUEPHI ENTYA i - 12 arrows All of the chunks of flesh in your inventory have rotted away. A jackal comes into view. You throw a stone. The jackal barks! The stone hits the jackal but does no damage. You throw a stone. The stone hits the jackal. You throw a stone. The stone barely misses the jackal. You throw a stone. The stone barely misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. You kick the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kick the jackal. You kill the jackal! No target in view! No target in view! No target in view! You butcher the jackal corpse. c - 2 chunks of flesh {@w0} e - 65 stones (gained 1) e - 66 stones (gained 1) e - 67 stones (gained 1) You open the door. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! As you open the door, it creaks loudly! There is an open door here. There is an open door here. You now have 28 gold pieces (gained 12). A leopard gecko comes into view. You throw a stone. The stone hits the leopard gecko but does no damage. The leopard gecko hisses angrily. You throw a stone. The stone hits the leopard gecko but does no damage. You throw a stone. The stone closely misses the leopard gecko. You closely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you but does no damage. You hit the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! Your Unarmed Combat skill increases to level 4! No target in view! No target in view! No target in view! A rat comes into view. You see here a leopard gecko corpse. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. ############# ............# ###########.# #.........#.############ ................@....... #.#######.#.#####(..##.# #.# #.#.# ...# #.#### #.#.# ..(.. #....# #.#.# ...r... ####.# #.#.#####....... ####.# #.#........###.# #....####+#........# .# #.###.............. You could see a rat. Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | taqueso the Centaur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 222 | D:1 | Reached XP level 2. HP: 17/26 MP: 2/2 1003 | D:1 | Reached skill level 4 in Unarmed Combat 1005 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxes_within_box Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.0 Fighting | | 3.0 Dodging | | 2.1 Stealth | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 66 Kick || 12 Punch || 1 Throw: Stone || 34 Armor: Robe || 22 Dodge: Dodged || 29 Vault maps used: D:1: dpeg_arrival_boxes_within_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.5 | 8.8 | 170.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.5 | 8.8 | 170.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------