Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 3909598323472581590, levelgen mode: deterministic 4 talkingcatjazzcat the Conjurer (level 1, -4/14 HPs) Began as a Draconian Conjurer on Feb 8, 2020. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (262 turns). talkingcatjazzcat the Conjurer (Draconian Conjurer) Turns: 262, Time: 00:00:30 Health: -4/14 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn a - +4 ring of dexterity MPRegen 0.08/turn (no ring) @: lethally poisoned (-4 -> -14) A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Jewellery a - a +4 ring of dexterity (left hand) Comestibles b - a ration d - 4 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Fulminant Prism Conj/Hex #......... 67% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are poisoned. The adder poisons you! You closely miss the adder. Your tail-slap misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ..# ..# ###..####### #..........# #..........# #..........# #........!.# ......S@...# ############ You could see an adder. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | talkingcatjazzcat the Draconian Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 262 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_twisty, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Club || 8 Unarmed || 2 Tailslap || 1 Cast: Magic Dart || 10 Armor: Skin || 5 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------