Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 116371257590706099, levelgen mode: deterministic 28 talkingcatjazzcat the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Jan 28, 2020. Slain by a worm (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (1113 turns). talkingcatjazzcat the Conjurer (Draconian Conjurer) Turns: 1113, Time: 00:01:50 Health: -3/26 AC: 5 Str: 10 XL: 3 Next: 0% Magic: 1/6 EV: 12 Int: 16 God: Gold: 33 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of flight MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: Evoke Flight You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Jewellery f - a ring of flight (left hand) Scrolls c - 2 scrolls of identify {unknown} Potions e - a potion of brilliance {unknown} Comestibles b - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 58% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading down here. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The worm bites you! The searing ray misses the worm. The searing ray hits the worm! The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the worm! The worm is almost dead. You finish channeling your searing ray. The worm bites you! You die... ########### ####.........# #........###.########## ##..........#w....(....####### #.........#.#@......(..'...... #.........#.##..[......####### #.........+..............[# #.).......#.##..###....)..# #...#+#......#..# #.......#### #...#.########..###........... #...#........[................ #...############'#............ #........## #.#............ You could see a worm. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 7 bats (D:1) A giant cockroach (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | talkingcatjazzcat the Draconian Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 196 | D:1 | Learned a level 2 spell: Searing Ray 834 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/6 1113 | D:1 | Slain by a worm Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_basic, okawaru_trees_1, uniq_terence, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Short sword || 19 Tailslap || 3 Unarmed || 1 Cast: Magic Dart || 36 Searing Ray || 2 Eat: Chunk || 1 Armor: Skin || 10 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+-------