Dungeon Crawl Stone Soup version 0.19-a0-791-g6e182cc (webtiles) character file. 1 tabstorm the Digger (level 1, 0/16 HPs) Began as a Mummy Wanderer on June 26, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (26 turns). tabstorm the Digger (Mummy Wanderer) Turns: 26, Time: 00:00:59 Health: 0/16 AC: 2 Str: 16 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 b - the Incunabulum of Lightness Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - the Reference Book on Dark Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Skills: * Level 2.1 Fighting - Level 1.0 Throwing - Level 1.0 Dodging - Level 1.0 Stealth Level 1.0 Necromancy Level 3.2 Earth Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. You die... .# ######..#. ##......... #..h....... ##@#...!... ###.$..... ...b... ....... ...#... ####### You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tabstorm the Mummy Wanderer began the quest for the Orb. 0 | D:1 | tabstorm set off with: a book of Geomancy, the Incunabulum of Lightness, the Reference Book on Dark Rites, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Identified the Incunabulum of Lightness 0 | D:1 | Identified the Reference Book on Dark Rites 2 | D:1 | wew 26 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_simple_a, serial_glass, glass_columns_c, glass_columns_a Action || total -------------------------++------- Melee: Club || 19 Armor: Robe || 9 Dodge: Dodged || 28