Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 0 tablen the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Wanderer on Sept 28, 2015. Shot with an arrow by a centaur (13 damage) ... on level 11 of the Dungeon. The game lasted 00:01:27 (97 turns). tablen the Skirmisher (Formicid Wanderer) Turns: 97, Time: 00:01:27 Health: -1/18 AC: 2 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 26 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Clarity . e - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 11 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 26 gold pieces. Inventory: Hand weapons a - a +2 dagger (weapon) c - a +0 spear Armour e - a +0 robe (worn) Scrolls b - a scroll of fear Potions d - a potion of beneficial mutation {unknown} Comestibles f - a bread ration Skills: + Level 3.2 Fighting Level 1.0(1.6) Axes + Level 2.0(2.1) Polearms + Level 1.1 Armour + Level 1.0 Dodging + Level 1.2 Stealth Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall through a shaft! The shaft crumbles and collapses. You open the door. Found 19 stones. There is an open door here. 2 centaurs come into view. The centaur shouts! The centaur moves out of view. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you. A centaur comes into view. You see here an arrow. Use which ability? (? or * to list) Are you sure you want to shaft yourself? You feel somewhat more hungry. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... c.. c...### # #....... #.#.......# .#.......# ........# .......# #......# #. #@.....# #. #.###### #.##.# #....# #....# #.#..# #.#..# #....# #..(.# You could see 2 centaurs. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tablen, the Formicid Wanderer, began the quest for the Orb. 0 | D:1 | tablen set off with: a +2 dagger, a scroll of fear, a +0 spear, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 49 | D:1 | You fall through a shaft! 52 | D:2 | You fall through a shaft for 2 floors! 55 | D:4 | You fall through a shaft for 2 floors! 63 | D:6 | You fall through a shaft for 3 floors! 63 | D:9 | Noticed a wyvern 66 | D:9 | You fall through a shaft! 66 | D:10 | Entered Level 10 of the Dungeon 69 | D:10 | You fall through a shaft! 96 | D:11 | Noticed a centaur 96 | D:11 | Noticed a centaur 97 | D:11 | Noticed a centaur 97 | D:11 | Shot with an arrow by a centaur Action || total -------------------------++------- Abil: Shaft Self || 7