Dungeon Crawl Stone Soup version 0.25-a0-614-g73ad250 (webtiles) character file. Game seed: 3889395847946527542, levelgen mode: deterministic 31 synesthesia the Skirmisher (level 3, -2/33 HPs) Began as a Hill Orc Monk on Mar 17, 2020. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1133 turns). synesthesia the Skirmisher (Hill Orc Monk) Turns: 1133, Time: 00:03:05 Health: -2/33 AC: 6 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 11 Int: 10 God: Gold: 25 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . m - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn g - ring of flight MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Evoke Flight You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 47 stones (quivered) Armour f - a +0 ring mail (worn) m - a +0 pair of gloves (worn) Jewellery g - a ring of flight (left hand) Scrolls d - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of remove curse {unknown} l - a scroll of random uselessness {unknown} Potions b - a potion of flight {unknown} h - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 4.2 Fighting + Level 3.8 Polearms + Level 1.5 Armour - Level 2.4 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throwing (i - inventory) e - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead) You throw a stone. The stone hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. x2 You see here a stone. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. You die... .##....♣.♣......... .# ......♣.♣.♣...##.# .# #...♣.♣.♣.♣.....# ..# # #.♣.♣._.♣.♣.##.###.# .. #..♣.♣.♣.♣..##.....# ... #...♣.♣.♣...####.### ....#....♣.♣....####.# #.....#.)g♣(..#......# #..g@.g......##### ###.#.##.##### #.#....# #.#.#### #.#.# #.#.# #.#.# #.#.# #.# You could see 3 gnolls. Vanquished Creatures An adder (D:2) A bat (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 6 hobgoblins 2 jackals (D:2) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | synesthesia the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 317 | D:1 | Reached skill level 1 in Armour 607 | D:1 | Reached skill level 4 in Fighting 1042 | D:2 | Reached XP level 3. HP: 28/33 MP: 3/3 1077 | D:2 | Found an iron altar of Okawaru. 1133 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_loops_ring, okawaru_trees_2, minmay_splitting_lines Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.5 Fighting | 4 | 4.2 Polearms | | 3.8 Dodging | | 2.4 Stealth | | 1.5 Action || total -------------------------++------- Melee: Spear || 94 Throw: Stone || 24 Stab: Sleeping || 1 Armor: Robe || 3 Ring mail || 15 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------