Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (console) character file. 28 swinepaste the Skirmisher (level 3, 23/29 HPs) Began as a Demonspawn Monk on Nov 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (742 turns). swinepaste the Skirmisher (Demonspawn Monk) Turns: 742, Time: 00:00:56 Health: 23/29 AC: 4 Str: 12 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1, magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of see invisible {unknown} Scrolls e - a scroll of identify {unknown} Potions d - 2 potions of invisibility {unknown} Comestibles b - a bread ration f - a meat ration g - 3 chunks of flesh Skills: + Level 3.6 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. Message History The goblin is heavily wounded. The goblin barely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. You punch the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........##.##..##......#..... ##................#####...... .....#...#..##..### ##...≈.≈ ............###.# ##...≈P≈≈ ............###.## ##....≈≈≈≈ ..............#..# #$...≈.≈≈≈ .................###.....≈≈≈≈ ...........###....##..≈..P≈≈≈ ........)..)6......)..≈≈≈≈≈≈≈ >#######.....###.###..≈≈≈≈≈h≈ ####.#.###......≈≈≈≈≈≈h #........##.#....≈≈≈≈h. # #........##.#...≈≈≈≈P≈≈ ... #........##¢#...≈≈≈≈hP≈ .....#####........##.#...≈≈≈≈≈≈. ..................##.....≈≈≈≈h≈ #.###.####........###..h..≈≈≈≈. There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | swinepaste the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 240 | D:1 | Gained mutation: You are partially covered in iridescent scales. (AC +2) [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 741 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 741 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 742 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_arboretum_small, chequers_big_river Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 3.6 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 114 Armor: Robe || 32 Dodge: Dodged || 119 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 41 | 0.0 | 0 | 22 | 0.0 | 742 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 22 | 0.0 | 742 +---------+---------+-------+---------+---------+-------+---------