Dungeon Crawl Stone Soup version 0.18-a0-1764-gf4ddf0b (webtiles) character file. 0 swanee5252 the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Apr 13, 2016. Safely got out of the dungeon. The game lasted 00:00:09 (1 turns). swanee5252 the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:10 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . c - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Books a - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 b - the Collected Works on Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Static Discharge Conjuration/Air 3 Skills: + Level 2.0 Fighting Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Stealth + Level 2.0 Spellcasting Level 1.7 Hexes Level 1.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, swanee5252 the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ♣P.@# ♣♣..# ♣≈.P# ♣..≈# ≈..♣# +..P #♣.♣ ≈. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | swanee5252 the Mummy Wanderer began the quest for the Orb. 0 | D:1 | swanee5252 set off with: a book of Frost, the Collected Works on Conjuration, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: tarquinn_simple_flora_water_f