Dungeon Sprint DCSS version 0.15-a0-411-g153a95e (webtiles) character file. 11 superterranean the Slasher (level 2, 0/23 HPs) Began as a Demonspawn Gladiator on May 4, 2014. Slain by a crimson imp ... wielding a +2,+2 dagger (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:39 (84 turns). superterranean the Slasher (Demonspawn Gladiator) Turns: 84, Time: 00:00:39 HP 0/23 AC 4 Str 15 XL: 2 Next: 17% MP 2/2 EV 12 Int 9 God: Gold 0 SH 0 Dex 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . c - +0 helmet rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: thin skeletal structure 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a bread ration Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds i - 2 potions of magic Skills: + Level 2.8 Fighting * Level 4.0 Long Blades - Level 1.7 Throwing + Level 3.3 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure (Dex +2, Stealth). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! You see here a club. You hit the crimson imp but do no damage. The crimson imp is lightly wounded. The crimson imp hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a dagger. * * * LOW HITPOINT WARNING * * * The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you with a dagger. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ <.......')...('5@..%+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures An orc (D) 2 bats (D) A giant cockroach (D) 2 goblins (D) 2 hobgoblins (D) A rat skeleton (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | superterranean, the Demonspawn Gladiator, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 9 | D | Reached skill level 3 in Long Blades 23 | D | Noticed a crimson imp 30 | D | Gained mutation: You have a somewhat thin skeletal structure (Dex +2, Stealth). [demonic ancestry] 30 | D | Reached XP level 2. HP: 23/23 MP: 2/2 48 | D | Reached skill level 4 in Long Blades 84 | D | Slain by a crimson imp Action || total -------------------------++------- Melee: Long sword || 59 Use: Potion || 2