Dungeon Sprint DCSS version 0.15-a0-350-g173670c (webtiles) character file. 34 superterranean the Chucker (level 3, 34/37 HPs) Began as an Ogre Hunter on May 2, 2014. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:51 (95 turns). superterranean the Chucker (Ogre Hunter) Turns: 95, Time: 00:02:51 HP 34/37 AC 14 Str 18 XL: 3 Next: 31% MP 3/3 EV -1 Int 10 God: Gold 0 SH 40 Dex 10 Spells: 0 memorised, 2 levels left rFire + + . SeeInvis . C - +4,+8 shillelagh "Devastator" rCold x . . Clarity . z - +5 fire dragon armour rNeg + . . Conserve . B - +27 shield of the gong {rElec rN+ MR+ EV-5} rPois . rCorr . (helmet restricted) rElec + rRot . (no cloak) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov + . . NoTele + (no amulet) MR +.... (no ring) (no ring) @: somewhat resistant to hostile enchantments, extremely unstealthy A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +1,+1 club C - the +4,+8 shillelagh "Devastator" (weapon) (You found it in the Dungeon) Missiles c - 2 throwing nets (quivered) Armour d - a +0 animal skin z - a +5 fire dragon armour (worn) B - the +27 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical devices J - a wand of cold (5) K - a wand of disintegration (7) L - a wand of draining (5) M - a wand of fire (5) Comestibles f - 6 meat rations A - 4 bread rations Scrolls k - 4 scrolls of blinking s - 4 scrolls of amnesia t - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Jewellery D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 2 potions of restore abilities o - 4 potions of resistance p - a potion of experience q - 5 potions of agility r - 5 potions of might Skills: + Level 3.6 Fighting + Level 1.3 Maces & Flails + Level 7.5 Throwing - Level 0.4 Armour + Level 2.4 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a fast metabolism. You can tolerate rotten meat. You have tough skin (AC +1). Message History A necrophage and a wight come into view. Found Sif Muna's Almanac of Warped Creation and an ornate deck of dungeons. Drop what? (_ for help) (? for menu, Esc to quit) You drop 4 large rocks. Your possessions no longer seem quite so burdensome. You hit the wight. The wight and the necrophage shudder. You destroy the wight! Your Fighting skill increases to level 3! Your Throwing skill gained 3 levels and is now at level 7! Your Dodging skill increases to level 2! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The necrophage is heavily damaged. You block the necrophage's attack. PTOANNNG! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.:.▓ ▓.....▓ ▓.n)..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a necrophage. Vanquished Creatures A wight (D) 1 creature vanquished. Vanquished Creatures (others) Urug (D) 2 spatial maelstroms (D) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | superterranean, the Ogre Hunter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Banished a spatial maelstrom 2 | D | Found a burning altar of Makhleb. 2 | D | Found an iron altar of Okawaru. 2 | D | Banished a spatial maelstrom 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a radiant altar of Vehumet. 8 | D | Found a bloodstained altar of Trog. 8 | D | Found a shimmering altar of Xom. 13 | D | Killed Urug 92 | D | Entered arena 1. 92 | D | Noticed a wight 92 | D | Noticed a necrophage 94 | D | Killed a wight 94 | D | Reached skill level 7 in Throwing 94 | D | Reached XP level 2. HP: 29/31 MP: 2/2 94 | D | Reached XP level 3. HP: 34/37 MP: 3/3 95 | D | Quit the game Action || total -------------------------++------- Melee: Shillelagh || 1