Dungeon Crawl Stone Soup version 0.16.1-11-g651b585 (webtiles) character file. 214383 sugabear the Warrior (level 19, -2/130 HPs) Began as a Gargoyle Fighter on Apr 4, 2015. Was a High Priest of Qazlal. Slain by a water elemental (5 damage) ... on level 5 of the Shoals on Apr 5, 2015. The game lasted 02:42:38 (44317 turns). sugabear the Warrior (Gargoyle Fighter) Turns: 44317, Time: 02:42:40 Health: -2/130 AC: 3 Str: 21 XL: 19 Next: 38% Magic: 34/34 EV: 22 Int: 11 God: Qazlal [*****.] Gold: 3039 SH: 7 Dex: 12 Spells: 0 memorised, 18 levels left rFire . . . SeeInvis . T - melded +9 broad axe (flame) rCold . . . Clarity . a - melded +7 scale mail "Suomi" {Dex+3 Slay+3} rNeg + . . SustAb . N - melded +3 shield {reflect} rPois ∞ Gourm . W - melded +2 hat {rC+} rElec . Spirit . F - melded -2 cloak of Attuirem {rF+ Str+2 Dex+3 SInv Stlth-} rCorr . Warding . n - melded +0 pair of gloves rMut . Stasis . P - melded +2 pair of boots MR +.... z - amulet of rage Stlth +......... w - melded ring "Hiokoom" {rC+ Str+2} p - melded ring of Shadows {Umbra +Inv rN+ SInv} @: bat-form, protected from physical damage, flying, very slightly contaminated, repel missiles, very quick, somewhat resistant to hostile enchantments, very unstealthy A: able to fly continuously, (big wings), (fangs 0), (hooves 0), repulsion field 1, (iridescent scales 0), clumsy 1, negative energy resistance 1, screaming 1, (electricity resistance), (unbreathing), petrification resistance, rot immunity, forlorn, AC +13 a: Stop Flying, Upheaval, Elemental Force, Disaster Area, Renounce Religion, Evoke Berserk Rage You were on level 5 of the Shoals. You worshipped Qazlal. Qazlal was extremely pleased with you. You were not hungry. You were in bat-form. You visited 6 branches of the dungeon, and saw 36 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Labyrinth, Ice Cave and Volcano. You collected 4787 gold pieces. You spent 1748 gold pieces at shops. Inventory: Hand weapons M - a +2 flail of holy wrath T - a +9 broad axe of flaming (melded) Armour a - the +7 scale mail "Suomi" (melded) {Dex+3 Slay+3} (You bought it in a shop in a bazaar) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). n - a +0 pair of gloves (melded) o - the +0 robe "Femeckei" {Contam rElec rCorr SInv Stlth+} (You found it on level 3 of the Elven Halls) It insulates you from electricity. It enhances your eyesight. It causes magical contamination when unequipped. It protects you from acid and corrosion. It makes you more stealthy. C - the +4 ring mail of Shroo {-Cast +Fly rF+ rC+} (You took it off a hobgoblin on level 4 of the Dungeon) It protects you from fire. It protects you from cold. It lets you fly. It prevents spellcasting. F - the -2 cloak of Attuirem (melded) {rF+ Str+2 Dex+3 SInv Stlth-} (You acquired it on level 2 of the Shoals) It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It enhances your eyesight. It makes you less stealthy. N - a +3 shield of reflection (melded) P - a +2 pair of boots (melded) W - a +2 hat of cold resistance (melded) Rods O - a +1 iron rod (12/12) (You found it in a labyrinth) Jewellery p - the ring of Shadows (melded) {Umbra +Inv rN+ SInv} (You took it off a deep elf mage on level 15 of the Dungeon) [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. u - an uncursed ring of teleportation w - the ring "Hiokoom" (melded) {rC+ Str+2} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of protection from cold] It affects your strength (+2). It protects you from cold. x - an uncursed amulet of resist corrosion z - an amulet of rage (around neck) I - the ring of Neurosis {+Inv rC++ rN++ MP-9 EV-4 Int-2} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of evasion] It affects your evasion (-4). It affects your intelligence (-2). It greatly protects you from cold. It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you turn invisible. V - an uncursed amulet of stasis Magical devices k - a wand of teleportation (3) s - a wand of polymorph (6) A - a wand of fire (3) D - a wand of teleportation (3) Scrolls f - 8 scrolls of recharging g - 4 scrolls of blinking j - 7 scrolls of teleportation r - 10 scrolls of fear y - 4 scrolls of enchant weapon G - 14 scrolls of remove curse H - 3 scrolls of fog L - 6 scrolls of identify R - 3 scrolls of immolation S - a scroll of magic mapping U - 2 scrolls of silence X - a scroll of enchant armour Potions b - 5 potions of cure mutation c - 2 potions of curing e - 7 potions of might h - 4 potions of haste i - 5 potions of lignification l - 2 potions of agility q - 2 potions of invisibility t - 4 potions of cancellation B - 4 potions of restore abilities E - 5 potions of magic J - 5 potions of berserk rage Z - 3 potions of heal wounds Miscellaneous Q - a stone of tremors Comestibles d - 24 bread rations m - 14 meat rations v - 13 fruits K - 3 chunks of flesh Skills: * Level 17.8 Fighting + Level 13.9 Axes + Level 0.4(10.0) Maces & Flails + Level 9.3 Armour + Level 3.6 Dodging - Level 16.6 Shields * Level 14.9 Invocations * Level 13.3 Evocations You had 18 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:10 Shoals (5/5) Lair:4 Spider (0/5) Lair:4 Slime (0/6) Lair:7 Orc (4/4) D:10 Elf (3/3) Orc:4 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 ? Orc:3 }%* Orc:4 :*[( Annotations: Shoals:5 Ilsuiw, Nikola Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You can fly continuously. ((Your stone body is very resilient (AC +13).)) ((Your wings are large and strong.)) You resist negative energy. ((You are resistant to electric shocks.)) ((You can survive without breathing.)) You are immune to petrification. You are immune to rotting. ((You have very sharp teeth.)) ((You have large cloven feet.)) You are surrounded by a mild repulsion field (EV +2). ((You are partially covered in iridescent scales (AC +4).)) You are clumsy. (Dex -2) You occasionally shout uncontrollably at your foes. You have difficulty communicating with the divine. Message History The merfolk is engulfed in roaring flames. The merfolk throws a throwing net. The throwing net is repelled. The throwing net misses the siren. You block the merfolk's attack. The siren hits you from afar with a spear!! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. A merfolk comes into view. It is wielding a trident. Things that are here: a halberd; a merfolk corpse You can't do that in your present form. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. A merfolk, a merfolk impaler and a water elemental come into view. The merfolk impaler shouts! The merfolk shouts! The siren chants a haunting song. You easily resist. The water elemental hits you. You die... ...≈# #≈..... ....≈≈#####≈≈........ .....≈≈≈≈≈≈≈.........# .............E...P.P.# .....(.)..m†....P....# .(.?...m