Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 3900119118147691327 1 suduhmizer the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Mar 3, 2019. Slain by a gnoll (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (13 turns). suduhmizer the Conjurer (Tengu Conjurer) Turns: 13, Time: 00:00:19 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The bat closely misses you. There is an open door here. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door here. There is a staircase leading out of the dungeon here. You open the door. The gnoll hits you. You die... .. .. #[# #..###### #..'@g.# #..###)# ..##...b..# .......g### ..........# ..(....g....# ..........### ..........# ..##......# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suduhmizer the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 13 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 1 Armor: Robe || 2 Dodge: Dodged || 4