Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 2678175550549105233 0 suduhmizer the Conjurer (level 1, 1/10 HPs) Began as a Tengu Conjurer on Mar 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (14 turns). suduhmizer the Conjurer (Tengu Conjurer) Turns: 14, Time: 00:00:26 Health: 1/10 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 0.0 Unarmed Combat + Level 2.0 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. You kill the rat! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#..#+###. .........#### ............ #..........# #........... .# #........... .g.#..h.†...... .h....#@# .... ###.......#h# ..... .......(.gh#...... ## ##.#######........ ..####...####.......... .(..#..≈..#.....#...... ..≈....≈....≈..8#...... ...≈..≈≈≈..≈...##...... ....≈≈≈≈≈≈≈.....# ..... You could see 3 jackals and a goblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suduhmizer the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 14 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 1 Armor: Robe || 2 Dodge: Dodged || 4