Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 suduhmizer the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on May 17, 2016. Got out of the dungeon alive. The game lasted 00:00:25 (32 turns). suduhmizer the Charmwright (Merfolk Skald) Turns: 32, Time: 00:00:26 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting + Level 2.1 Long Blades + Level 0.6 Armour + Level 1.3 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, suduhmizer the Merfolk Skald. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. A giant gecko and a rat come into view. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #r##..##...# #'##### ...# ##.###.## ....# #.......## ..#.# ...####...### lr#.# ##....# ..# . ####..###.#..# # #...l## # #....##@# #### ### You could see a giant gecko. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | suduhmizer the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 32 | D:$ | Got out of the dungeon alive.