Dungeon Sprint DCSS version 0.24-a0-277-g67e6301 (webtiles) character file. Game seed: 9783024048151440051 44 stupendous the Shield-Bearer (level 3, 0/32 HPs) Began as a Formicid Fighter on Apr 28, 2019. Slain by a jelly (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (42 turns). stupendous the Shield-Bearer (Formicid Fighter) Turns: 42, Time: 00:00:22 Health: 0/32 AC: 0 Str: 20 XL: 3 Next: 85% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: - Level 4.9 Fighting + Level 3.8 Long Blades - Level 4.9 Armour + Level 5.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the jelly. Your hands burn! The jelly is almost dead. You block the jelly's attack. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly barely misses you. You riposte. You hit the jelly but do no damage. The jelly is almost dead. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly barely misses you. Your shield prevents you from hitting the jelly. The jelly is almost dead. The jelly hits you. You die... { ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...')....@Joh..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, an orc and a jackal. Vanquished Creatures A howler monkey (D) A giant cockroach (D) 2 kobolds (D) A frilled lizard (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stupendous the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D | Reached skill level 4 in Shields 19 | D | Noticed a howler monkey 19 | D | Noticed a jelly 31 | D | Killed a howler monkey 31 | D | Reached skill level 5 in Shields 31 | D | Reached XP level 2. HP: 26/26 MP: 2/2 31 | D | Reached XP level 3. HP: 32/32 MP: 3/3 42 | D | Slain by a jelly Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Shields | 5 | 5.4 Fighting | 4 | 4.9 Long Blades | 3 | 3.8 Armour | 4 | 4.9 Action || total -------------------------++------- Melee: Long sword || 29 Use: Potion || 1 Armor: Scale mail || 7 Dodge: Dodged || 14 Block: Shield || 8 Rpst.: Long sword || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 63 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 63 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------