Dungeon Crawl Stone Soup version 0.25-a0-341-g6f074c8 (webtiles) character file. Game seed: 13482322451097777733, levelgen mode: deterministic 0 strifetoe the Magician (level 1, 0/10 HPs) Began as a Gargoyle Wizard on Dec 30, 2019. Slain by a leopard gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (17 turns). strifetoe the Magician (Gargoyle Wizard) Turns: 17, Time: 00:00:11 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 10% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) c - a cursed +0 leather armour (You found it on level 1 of the Dungeon) Comestibles d - a ration Skills: + Level 0.1 Fighting + Level 0.0 Axes - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 ##..... Call Imp Summ #....... 17% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, strifetoe the Gargoyle Wizard. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Found a hand axe and a glowing leather armour. Found a staircase leading out of the dungeon. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A leopard gecko comes into view. You see here a glowing leather armour. c - a glowing leather armour A frilled lizard comes into view. The bat barely misses you. You see here a hand axe. e - a hand axe The bat barely misses you. e - a +0 hand axe (weapon) The bat closely misses you. The bat barely misses you. The leopard gecko hisses angrily. The bat closely misses you. You closely miss the bat. The bat hits you. You take 1 damage, and have 9/10 hp. The bat hits you but does no damage. The bat barely misses you. The leopard gecko bites you. You take 4 damage, and have 5/10 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You closely miss the leopard gecko. The bat closely misses you. The leopard gecko closely misses you. You closely miss the leopard gecko. You closely miss the bat. The bat hits you but does no damage. x2; The bat hits you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you but does no damage. You take 4 damage, and have 1/10 hp. MASSIVE DAMAGE!! You miss the leopard gecko. You hit the frilled lizard. You kill the frilled lizard! The bat closely misses you. The leopard gecko closely misses you. The bat barely misses you. The leopard gecko bites you. You die... P.PP.#...# .P♣PP#...# ♣PP..#.<.# ♣P...#...# P♣P♣.#...# ♣.P.#...# .P.♣♣#...# ...P.#b..# .P...#.@.# .♣.PP#.l.# ### #.†.# ....## .....## ....... ....... ....... ....... You could see a leopard gecko and a bat. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 15 | D:1 | HP: 1/10 [leopard gecko (3)] 17 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms Action || total -------------------------++------- Melee: Hand axe || 4 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.6 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.6 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------