Dungeon Crawl Stone Soup version 0.25-a0-339-gb37b713 (webtiles) character file. Game seed: 3557921473251232501, levelgen mode: deterministic 4 strifetoe the Caller (level 1, -1/12 HPs) Began as a Gargoyle Summoner on Dec 28, 2019. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (769 turns). strifetoe the Caller (Gargoyle Summoner) Turns: 769, Time: 00:00:47 Health: -1/12 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . e - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) e - a cursed -3 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} Potions d - a potion of berserk rage {unknown} Comestibles c - a ration Skills: + Level 1.2 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 8% 2 ###.... Call Canine Familiar Summ ##...... 16% 3 ###.... Summon Guardian Golem Hex/Summ #....... 32% 3 ###.... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You completely miss the quokka. The quokka bites you but does no damage. You barely miss the quokka. The quokka barely misses you. x2 You closely miss the quokka. The quokka closely misses you. x2 You closely miss the quokka. The quokka barely misses you. Health restored: 11 You hit the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 10/11 hp. You barely miss the quokka. The quokka bites you. You take 1 damage, and have 9/11 hp. You closely miss the quokka. The quokka barely misses you. x2 You hit the quokka but do no damage. The quokka misses you. You hit the quokka but do no damage. The quokka misses you. The quokka bites you. You take 1 damage, and have 8/11 hp. You hit the quokka. The quokka bites you. You take 2 damage, and have 6/11 hp. You miss the quokka. The quokka closely misses you. The quokka barely misses you. You miss the quokka. The quokka completely misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. You kill the quokka! Your Fighting skill increases to level 1! You see here a quokka corpse. Unknown command. You see here a quokka corpse. You butcher the quokka corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a quokka skeleton. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 12 Unknown command. f - a scroll labeled KIALAIMESS A kobold comes into view. The kobold throws a stone. The stone closely misses you. You see here a stone. A kobold is nearby! A kobold is nearby! Found a stone staircase leading down. You see here 5 gold pieces. The kobold throws a stone. The stone hits you. You see here a stone. You take 2 damage, and have 10/12 hp. The kobold closely misses you. You closely miss the kobold. The kobold hits you. You take 2 damage, and have 8/12 hp. You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 12 Unknown command. d - a smoky coppery potion You see here a stone. You see here a stone. You now have 16 gold pieces (gained 5). You see here a stone. Found a stone staircase leading down. Found a faded altar of an unknown god. A worm comes into view. You now have 2/3 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Your brain hurts! You now have 1/3 mp. You now have 0/3 mp. Unknown command. You don't have enough magic to cast that spell. Unknown command. You hit the worm but do no damage. The worm bites you. Ouch! That really hurt! Your rat bites the worm. You take 6 damage, and have 6/12 hp. MASSIVE DAMAGE!! You swap places. Your rat barely misses the worm. The worm barely misses your rat. Your quokka bites the worm. You swap places. Your quokka bites the worm. You hit the worm but do no damage. Your quokka bites the worm. The worm misses you. Your quokka bites the worm. You hit the worm but do no damage. Your quokka bites the worm. The worm barely misses your quokka. You barely miss the worm. Your quokka closely misses the worm. The worm bites you! Ouch! That really hurt! You die... #.# #.# #.## #..#### #.....# #..#..# #w#_#.### #@r#....# # #r....# #. #..#### #.#####.## #.(.....#### ###......(.... #.##>####### #.##.# #.##.. You could see a worm, a friendly quokka and a friendly rat. Vanquished Creatures A hobgoblin (D:1) A quokka (D:2) 2 kobolds 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Gargoyle Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 23 | D:1 | HP: 2/10 [hobgoblin/+0 club (5)] 430 | D:1 | You fall into a shaft and drop 1 floor! 464 | D:2 | Reached skill level 1 in Fighting 756 | D:2 | Found a faded altar of an unknown god. 769 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_corners D:2: layout_loops_ring, chequers_ecumenical_altar_simple Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Summonings | | 3.6 Action || total -------------------------++------- Melee: Hand axe || 27 Club || 5 Unarmed || 3 Cast: Summon Small Mamm || 5 Armor: Robe || 4 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_corners D:2: layout_loops_ring, chequers_ecumenical_altar_simple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 58.9 | 28.7 | 384.5 Dungeon | 100.0 | 100.0 | 0.0 | 58.9 | 28.7 | 384.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------