Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 10793830582077377932, levelgen mode: deterministic 1 strifetoe the Grave Robber (level 1, -1/14 HPs) Began as a Hill Orc Necromancer on Sept 8, 2019. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:22 (107 turns). strifetoe the Grave Robber (Hill Orc Necromancer) Turns: 107, Time: 00:00:22 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.2 Fighting + Level 0.3 Axes - Level 1.5 Dodging - Level 1.5 Stealth - Level 1.5 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 ##..... Vampiric Draining Necr ##........ 14% 3 ####... Regeneration Chrm/Necr #......... 30% 3 ####... Animate Dead Necr N/A 41% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, strifetoe the Hill Orc Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found two hand axes and 16 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. You now have 16 gold pieces (gained 6). You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. There is an open door here. You see here a hand axe. b - a hand axe You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A rat and a kobold come into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 hand axe (weapon) The helpless kobold fails to defend itself. You hit the kobold. The kobold hits you with a +0 whip. You take 2 damage, and have 12/14 hp. You hit the kobold but do no damage. The kobold hits you with a +0 whip. The kobold hits you but does no damage. You take 1 damage, and have 11/14 hp. You hit the kobold. You kill the kobold! A dart slug comes into view. The rat bites you. You take 2 damage, and have 9/14 hp. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat closely misses you. You barely miss the rat. The rat barely misses you. The rat bites you. You take 2 damage, and have 7/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The rat misses you. You closely miss the rat. The rat bites you. You take 1 damage, and have 6/14 hp. You hit the rat. You kill the rat! The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... .. #.# ... #.# #.########## #........^.# ####.......# ##........# #######..#..##### #.......##.## ##....@###.# #####.##..## #w.....## #...)...## #........# ..####......#... #...........# ## #####.......# ##........# You could see a dart slug. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Hill Orc Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 107 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms Action || total -------------------------++------- Melee: Hand axe || 8 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 13.1 | 0.0 | 74.2 | 93.0 Dungeon | 100.0 | 100.0 | 13.1 | 0.0 | 74.2 | 93.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------