Dungeon Crawl Stone Soup version 0.24-a0-521-g122614b (webtiles) character file. Game seed: 3055313862029884165 137 strifetoe the Skirmisher (level 5, 0/48 HPs) Began as a Hill Orc Artificer on July 28, 2019. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (3097 turns). strifetoe the Skirmisher (Hill Orc Artificer) Turns: 3097, Time: 00:05:35 Health: 0/48 AC: 5 Str: 21 XL: 5 Next: 20% Magic: 7/7 EV: 11 Int: 11 God: Gold: 143 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . o - +3 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty A: yellow scales 1, blink a: Blink You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 short sword o - a +3 flail (weapon) (You took it off a gnoll on level 2 of the Dungeon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (13) e - a wand of random effects (3) Scrolls h - 3 scrolls of remove curse {unknown} i - 3 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - 2 scrolls of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions m - a potion of lignification {unknown} Comestibles f - 4 rations Skills: - Level 5.3 Fighting - Level 1.0 Short Blades + Level 1.8 Maces & Flails - Level 1.5 Dodging - Level 0.7 Stealth - Level 3.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 38% 1 ##..... Apportation Tloc #..... 38% 1 ##..... Confusing Touch Hex #..... 38% 1 ##..... Summon Small Mammal Summ #... 38% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You can translocate small distances at will. Message History The bat barely misses you. You take 1 damage, and have 47/48 hp. Unknown command. The bat closely misses you. Health restored: 48 Aim: a hobgoblin The hobgoblin barely resists. The hobgoblin barely misses you. Sigmund screams, "Die, monster!" Sigmund barely misses you. Aim: a hobgoblin (chance to defeat MR: 71%) The hobgoblin is charmed. Your hobgoblin hits Sigmund but does no damage. Sigmund hits your hobgoblin with a +0 scythe! Your hobgoblin dies! Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (chance to defeat MR: 63%) Sigmund is charmed. The bat barely misses Sigmund. x2 The bat closely misses Sigmund. Sigmund misses the bat. The bat hits Sigmund but does no damage. The ball python barely misses Sigmund. The ball python closely misses Sigmund. Sigmund closely misses something. The ball python bites Sigmund but does no damage. The ball python barely misses Sigmund. The ball python bites Sigmund but does no damage. The ball python grabs Sigmund. The ball python constricts Sigmund. Sigmund barely misses the ball python. The ball python bites Sigmund but does no damage. The ball python constricts Sigmund. The ball python bites Sigmund but does no damage. The ball python constricts Sigmund. Sigmund points at the ball python and mumbles some strange words. The ball python appears confused. The ball python bites Sigmund but does no damage. The ball python constricts Sigmund. Sigmund hits the ball python with a +0 scythe! The ball python dies! The bat hits Sigmund but does no damage. Sigmund barely misses the bat. The bat barely misses Sigmund. The bat hits Sigmund. Sigmund completely misses the bat. The bat closely misses Sigmund. Aim: a bat Really fire in your ally Sigmund's direction? Sigmund flickers and vanishes for a moment. The bat hits Sigmund but does no damage. x2 Sigmund misses the bat. The bat hits Sigmund but does no damage. Aim: a bat Really fire in your ally Sigmund's direction? [Y]es or [N]o only, please. Really fire in your ally Sigmund's direction? [Y]es or [N]o only, please. Really fire in your ally Sigmund's direction? The puff of frost misses Sigmund. The puff of frost hits the bat! You kill the bat! The bat hits Sigmund but does no damage. The bat closely misses Sigmund. Aim: a bat Really fire in your ally Sigmund's direction? The bolt of poison misses Sigmund. The bolt of poison misses the bat. The bat hits Sigmund but does no damage. The bat barely misses Sigmund. Sigmund gestures at the bat while chanting. The puff of flame hits the bat! The bat dies! You don't have any such object. You don't have any such object. Huh? Okay, then. You swap places. You swap places. You start waiting. You are feeling very hungry. You swap places. You start waiting. Sigmund is no longer charmed. You can no longer detect the Sigmund. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You take 3 damage, and have 45/48 hp. Something hits you! You take 9 damage, and have 36/48 hp. Unknown command. Something hits you but does no damage. Something hits you! You take 10 damage, and have 26/48 hp. MASSIVE DAMAGE!! You closely miss something. You sock something! Something hits you. You take 6 damage, and have 21/48 hp. Unknown command. It was a potion of might. You feel very mighty all of a sudden. Something hits you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 8/48 hp. MASSIVE DAMAGE!! It was a potion of mutation. You feel extremely strange. Yellow scales grow over part of your body. You feel jittery. Something hits you! You die... #. #........ ##.###### #.......# #....... .##.####.# ...... ........# #.# #..⌠.# #######.####.# #....# #........# #...# ######..♣♣♣...# #%####......♣ #♣..# #..@...###..♣ ♣.## ######.# #..♣# #♣.# #.# ##..♣♣♣..# #.# #.......# #.# ##..##.## #.# ##.###.### #.. .........). ### ########### There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 5 adders (D:2) An ooze (D:1) 2 worms (D:2) 2 ball pythons 4 giant cockroaches 5 hobgoblins 4 jackals (D:2) 5 bats (D:2) 5 frilled lizards 8 goblins 5 kobolds 6 rats 55 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A bat (D:2) 2 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Hill Orc Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 118 | D:1 | Reached skill level 2 in Fighting 240 | D:1 | Reached XP level 2. HP: 24/25 MP: 4/4 276 | D:1 | HP: 3/25 [goblin/+0 club (4)] 889 | D:1 | Reached skill level 3 in Fighting 960 | D:1 | Reached XP level 3. HP: 23/31 MP: 5/5 1952 | D:2 | Reached skill level 4 in Fighting 2357 | D:2 | Reached XP level 4. HP: 40/41 MP: 6/6 2407 | D:2 | Found a stormy altar of Qazlal. 2462 | D:2 | Reached skill level 5 in Fighting 2820 | D:2 | Reached skill level 1 in Maces & Flails 2820 | D:2 | Reached XP level 5. HP: 42/48 MP: 7/7 3033 | D:2 | Noticed Sigmund 3096 | D:2 | HP: 8/48 [something (13)] 3097 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [potion of mutation] 3097 | D:2 | Gained mutation: You can translocate small distances at | will. [potion of mutation] 3097 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners D:2: layout_basic, lemuel_round_altar, minmay_stone_trees_small, hangedman_feature_mirror, hangedman_decor_lopped, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 4 5 | 5.3 Maces & Flails | 1 | 1.8 Short Blades | | 1.0 Dodging | | 1.5 Stealth | | 0.7 Evocations | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 167 | 10 || 177 Flail | | 37 || 37 Evoke: Wand | 3 | 11 || 14 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 5 | 1 || 6 Armor: Leather armour | 41 | 15 || 56 Dodge: Dodged | 101 | 39 || 140 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 187 | 10 | 5.1 | 52 | 5 | 8.8 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 152 | 10 | 6.2 | 34 | 5 | 12.8 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners D:2: layout_basic, lemuel_round_altar, minmay_stone_trees_small, hangedman_feature_mirror, hangedman_decor_lopped, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 46.5 | 37.9 | 1519.5 Dungeon | 100.0 | 100.0 | 1.9 | 46.5 | 37.9 | 1519.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 98.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 98.5 +-------+-------+-------+-------+-------+----------------------