Dungeon Crawl Stone Soup version 0.24-a0-464-g6b2be6b (webtiles) character file. Game seed: 5523068453880695468 51 strifetoe the Sneak (level 3, -1/24 HPs) Began as an Octopode Assassin on July 4, 2019. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:58 (628 turns). strifetoe the Sneak (Octopode Assassin) Turns: 628, Time: 00:00:59 Health: -1/24 AC: 1 Str: 10 XL: 3 Next: 81% Magic: 3/3 EV: 13 Int: 14 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 4 poisoned darts (quivered) Scrolls f - a scroll of enchant weapon {unknown} Comestibles d - a ration Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing - Level 1.0 Dodging + Level 7.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a stone staircase leading up. You now have 12 gold pieces. f - a scroll labeled GEOXTU XOBEBIWE No target in view! No target in view! Found a stone staircase leading up. A jackal comes into view. A rat comes into view. The jackal bites you. You take 1 damage, and have 23/24 hp. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! Health restored: 24 A jackal and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! The rat closely misses you. You closely miss the rat. Your grab misses the rat. You squeeze the rat. You kill the rat! Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a +0 club. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! Found a shattered altar of Ashenzari. The hobgoblin shouts! The hobgoblin throws a silver javelin. The silver javelin pierces through you! You take 10 damage, and have 14/24 hp. MASSIVE DAMAGE!! An adder comes into view. The jackal bites you. The jackal bites you but does no damage. The hobgoblin throws a silver javelin. The silver javelin pierces through you. You take 2 damage, and have 12/24 hp. Unknown command. You hit the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The jackal closely misses you. The hobgoblin closely misses you. The jackal barely misses you. You hit the hobgoblin. You kill the hobgoblin! The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 10/24 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/24 hp. Unknown command. A bat and a goblin come into view. The jackal misses you. It was a potion of cancellation. You feel magically purged. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/24 hp. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. The jackal closely misses you. You aren't carrying any items that you can evoke. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 2 curare-tipped darts for throwing. Throwing (i - inventory) c - 2 curare-tipped darts (quivered) Aim: a jackal You throw a curare-tipped dart. The curare-tipped dart closely misses the jackal. The curare-tipped dart closely misses the adder. The jackal closely misses you. Throwing (i - inventory) c - a curare-tipped dart (quivered) Aim: a jackal You throw a curare-tipped dart. The curare-tipped dart barely misses the jackal. The curare-tipped dart barely misses the adder. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/24 hp. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering b - 8 poisoned darts for throwing. Throwing (i - inventory) b - 8 poisoned darts (quivered) Aim: a jackal You throw a poisoned dart. The poisoned dart hits the jackal. The jackal is poisoned. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/24 hp. Throwing (i - inventory) b - 7 poisoned darts (quivered) Aim: a jackal (poisoned) You throw a poisoned dart. The poisoned dart hits the jackal. The jackal looks even sicker. The jackal misses you. Throwing (i - inventory) b - 6 poisoned darts (quivered) Aim: a jackal (poisoned) You throw a poisoned dart. The poisoned dart hits the jackal. The jackal looks even sicker. The jackal barely misses you. Throwing (i - inventory) b - 5 poisoned darts (quivered) Aim: a jackal (almost dead, poisoned) You throw a poisoned dart. The poisoned dart hits the jackal. The jackal looks as sick as possible! You kill the jackal! The adder bites you. You die... .##.### ##.# .##.# #..# ....... .##.# ##.## .......... .##.# #..# .# .....gb..$ ###.# #.###.# .......... ....#####.##..# ?....... #####.........# .... .^ # #.....<...####.# .# ### #...........@S(#.# ....#........$.###...# .##...†..((....##..#.#.. .....$................... .###............#........ ##..............$....## #....).....#.#......# #...##........_...%..## #...........).#.#.....# You could see an adder and a bat (sleeping). Vanquished Creatures A hound skeleton (D:2) 2 adders (D:2) A leopard gecko (D:1) A giant cockroach (D:2) 2 goblins 5 hobgoblins 4 jackals A frilled lizard (D:1) A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 80 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 88 | D:2 | Reached skill level 6 in Stealth 156 | D:2 | Reached XP level 3. HP: 11/24 MP: 3/3 426 | D:2 | Reached skill level 7 in Stealth 437 | D:3 | Found a shadowy altar of Dithmenos. 606 | D:3 | Found a shattered altar of Ashenzari. 621 | D:3 | HP: 5/24 [jackal (2)] 628 | D:3 | Slain by an adder Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, st_stairs_12 D:3: layout_rooms, overflow_temple_1_default, ashenzari_altar_1, serial_glass, glass_columns_a, glass_columns_b Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 7 | 7.4 Fighting | | 2.0 Short Blades | | 2.0 Throwing | | 2.0 Dodging | | 1.0 Action || total -------------------------++------- Melee: Dagger || 32 Constrict || 7 Tentacles || 6 Throw: Dart || 6 Use: Potion || 1 Stab: Sleeping || 8 Armor: Skin || 2 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, st_stairs_12 D:3: layout_rooms, overflow_temple_1_default, ashenzari_altar_1, serial_glass, glass_columns_a, glass_columns_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 61.1 | 18.2 | 209.3 Dungeon | 100.0 | 100.0 | 0.0 | 61.1 | 18.2 | 209.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.3 +-------+-------+-------+-------+-------+----------------------