Dungeon Crawl Stone Soup version 0.24-a0-463-g3510def (webtiles) character file. Game seed: 9253676274572744029 535 strifetoe the Covert (level 7, -4/47 HPs) Began as an Octopode Assassin on July 3, 2019. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:03:37 (2394 turns). strifetoe the Covert (Octopode Assassin) Turns: 2394, Time: 00:03:37 Health: -4/47 AC: 1 Str: 10 XL: 7 Next: 25% Magic: 7/7 EV: 14 Int: 16 God: Gold: 105 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . l - +2 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 dagger l - a +2 whip of electrocution (weapon) (You found it on level 4 of the Dungeon) Missiles b - 8 poisoned darts c - 2 curare-tipped darts Scrolls e - 3 scrolls of enchant armour {unknown} f - 3 scrolls of identify {unknown} h - 5 scrolls of remove curse {unknown} i - a scroll of noise {unknown} j - a scroll of amnesia {unknown} o - 2 scrolls of blinking {unknown} q - a scroll of enchant weapon {unknown} Potions g - 5 potions of degeneration {unknown} k - 3 potions of curing {unknown} m - 3 potions of heal wounds {unknown} n - a potion of agility {unknown} p - a potion of mutation {unknown} r - a potion of magic {unknown} Comestibles d - 7 rations Skills: - Level 3.8 Fighting - Level 2.0 Short Blades + Level 2.0 Maces & Flails - Level 2.0 Throwing - Level 3.3 Dodging - Level 9.1 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the crimson imp! Your Maces & Flails skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a dagger. k - 3 coppery potions (gained 1) You open the door. There is an open door here. There is an open door here. A jackal comes into view. Health restored: 47 A jackal is nearby! A jackal is nearby! 2 jackals come into view. The helpless jackal fails to defend itself. You whack the jackal! You kill the jackal! The helpless jackal fails to defend itself. You whack the jackal! Lightning courses through the jackal! You kill the jackal! The helpless jackal fails to defend itself. You hit the jackal. Lightning courses through the jackal! You kill the jackal! No target in view! A jackal comes into view. A jackal is nearby! The helpless jackal fails to defend itself. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal bites you. You take 2 damage, and have 45/47 hp. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. Found a stone staircase leading down. Health restored: 47 There is a stone staircase leading down here. You see here a war axe. A hound comes into view. A hound is nearby! You see here a scroll labeled NYNYON KAOLL. The helpless hound fails to defend itself. You hit the hound. Your grab misses the hound. Your squeeze misses the hound. The hound misses you. You hit the hound. You grab the hound. You constrict the hound. The hound completely misses you. The hound bites you. You take 1 damage, and have 46/47 hp. You whack the hound! Lightning courses through the hound! You kill the hound! You feel your dexterity returning. No target in view! No target in view! No target in view! No target in view! No target in view! e - 3 scrolls labeled NYNYON KAOLL (gained 1) All of the chunks of flesh in your inventory have rotted away. d - 7 rations (gained 1) A shadow imp comes into view. Health restored: 47 A shadow imp is nearby! An ogre comes into view. It is wielding a +0 giant club. Found a ration. Found a stone staircase leading down. The ogre shouts! The shadow imp shouts, "Embrace thy doom, thou horrid beetle-headed frater!" The shadow imp hits you. Found a stone staircase leading up. You take 2 damage, and have 45/47 hp. You hit the shadow imp. You grab the shadow imp. You constrict the shadow imp. The shadow imp hits you. You take 4 damage, and have 41/47 hp. You hit the shadow imp. Lightning courses through the shadow imp!! You kill the shadow imp! Your Maces & Flails skill increases to level 2! A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 15 damage, and have 26/47 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 8 damage, and have 18/47 hp. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ..# #.# ..... ### #.###...... .. #.......... #. ##.###.#### #. #.# # #. #. #.###.### #. #. #........ #. ..#<##.####.$##.###. #. .......@.O(..# #.###. #.#.#.%.........# ...#. #c#####.##..# #.#. #. #.# .... #... . #.# #..###... .. #.# .......# .. .>. ..###.. ... .. . ##. #. You could see an ogre and a centaur. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A howler monkey (D:5) A crimson imp (D:5) A human zombie (Ossuary) A quasit (D:5) A hound (D:5) An orc wizard (D:5) 2 worker ants (D:4) A big kobold zombie (Ossuary) 3 mummies (Ossuary) 2 adders (D:4) A shadow imp (D:5) An ooze (D:3) 2 adder zombies (Ossuary) An adder skeleton (D:4) 2 worms A dart slug (D:4) 3 leopard geckos (D:4) 6 orcs 2 bats 4 giant cockroaches 2 goblins 8 jackals A kobold (D:3) 2 quokkas (D:4) 3 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 2 kobold zombies (Ossuary) 2 quokka zombies (Ossuary) 3 rats 6 rat zombies (Ossuary) 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 47 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 60 | D:3 | Reached skill level 6 in Stealth 327 | D:3 | Reached XP level 3. HP: 24/24 MP: 3/3 344 | D:4 | Noticed a scorpion 349 | D:4 | Killed a scorpion 349 | D:4 | Reached skill level 7 in Stealth 349 | D:4 | Reached XP level 4. HP: 29/29 MP: 4/4 441 | D:4 | Reached skill level 8 in Stealth 517 | D:3 | HP: 6/29 [jackal (2)] 522 | D:3 | HP: 2/29 [jackal (1)] 984 | D:4 | Reached XP level 5. HP: 10/34 MP: 5/5 987 | D:4 | HP: 8/34 [poisoned by a worker ant] 995 | D:4 | HP: 7/34 [poisoned by a worker ant] 1371 | D:4 | Found a shimmering altar of Xom. 1427 | D:4 | Reached skill level 9 in Stealth 1757 | D:5 | Entered Level 5 of the Dungeon 1760 | D:5 | Found a sand-covered staircase. 1764 | Ossuary | Entered an ossuary 1865 | Ossuary | Reached skill level 2 in Dodging 1865 | Ossuary | Reached XP level 6. HP: 24/41 MP: 6/6 2146 | D:5 | Reached skill level 3 in Fighting 2152 | D:5 | Reached skill level 3 in Dodging 2176 | D:5 | Reached XP level 7. HP: 42/47 MP: 7/7 2247 | D:5 | Reached skill level 1 in Maces & Flails 2391 | D:5 | Reached skill level 2 in Maces & Flails 2394 | D:5 | HP: 10/47 [centaur/arrow (8)] 2394 | D:5 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_loops_ring, fiery_altar_vehumet, chequers_temple_overflow_minitemple, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a, due_unseen_surprise, minmay_strange_pillars, first_ration D:3: layout_rooms D:4: layout_loops_cross, overflow_temple_1_default D:5: layout_loops_ring, nicolae_ossuary_entry_false_entrances, kennysheep_generic_room_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 6 7 8 9 | 9.1 Dodging | 2 3 | 3.3 Fighting | 3 | 3.8 Maces & Flails | 2 | 2.0 Short Blades | | 2.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 28 | 52 | || 80 Constrict | 6 | 21 | 7 || 34 Tentacles | 2 | 8 | 4 || 14 Whip | | 60 | 28 || 88 Throw: Dart | | 4 | || 4 Stab: Sleeping | 8 | 7 | 5 || 20 Distracted | | 1 | || 1 Eat: Chunk | | 1 | || 1 Ration | | 1 | || 1 Armor: Skin | | 6 | 1 || 7 Dodge: Dodged | 9 | 70 | 10 || 89 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 528 | 237 | 31.0 | 46 | 23 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 1 | 0 | 0.0 D:3 | 30 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 193 | 0 | 0.0 | 16 | 0 | 0.0 D:5 | 295 | 85 | 22.4 | 14 | 2 | 12.5 Ossuary | 0 | 152 | 100.0 | 0 | 21 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: layout_loops_ring, fiery_altar_vehumet, chequers_temple_overflow_minitemple, serial_glass, glass_columns_b, glass_columns_a, item_on_display_a, due_unseen_surprise, minmay_strange_pillars, first_ration D:3: layout_rooms D:4: layout_loops_cross, overflow_temple_1_default D:5: layout_loops_ring, nicolae_ossuary_entry_false_entrances, kennysheep_generic_room_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 41.3 | 34.5 | 391.8 Dungeon | 87.7 | 87.5 | 2.0 | 40.8 | 39.4 | 411.4 Ossuary | 12.3 | 12.5 | 0.0 | 44.6 | 0.0 | 294.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.5 Dungeon | 69.6 | 69.6 | N/A | N/A | 80.1 | 122.6 Ossuary | 30.4 | 30.4 | N/A | N/A | 19.9 | 152.0 +-------+-------+-------+-------+-------+----------------------