Dungeon Crawl Stone Soup version 0.24-a0-463-g3510def (webtiles) character file. Game seed: 8857105915447989260 2 strifetoe the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on July 2, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (71 turns). strifetoe the Magician (Octopode Wizard) Turns: 71, Time: 00:00:42 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 0/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Scrolls b - a scroll of remove curse {unknown} d - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.4 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, strifetoe the Octopode Wizard. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You see here a hunting sling. b - a scroll labeled KOYMUI UGHY d - a scroll labeled CAWAPN CIHAADGH Found an escape hatch in the floor. 2 jackals come into view. A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You now have 3/4 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. A jackal comes into view. The jackal moves out of view. You now have 2/4 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You now have 1/4 mp. Aim: a jackal You miscast Magic Dart. You are very lightly contaminated with residual magic. Wisps of smoke drift from your tentacles. You now have 0/4 mp. You don't have enough magic to cast that spell. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 9/11 hp. The jackal bites you. You take 1 damage, and have 8/11 hp. You tentacle-slap the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. x2 You take 3 damage, and have 5/11 hp. MASSIVE DAMAGE!! You tentacle-slap the jackal. You squeeze the jackal. You constrict the jackal, but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/11 hp. MASSIVE DAMAGE!! You tentacle-slap the jackal but do no damage. You constrict the jackal. You kill the jackal! The jackal barely misses you. x2 Aim: a jackal You miscast Magic Dart. Nothing appears to happen. The jackal closely misses you. The jackal bites you. You die... #........# ####......#### #.?......# ##............# #........###....####...... #........##....#######.... ##......###...##.....##... #......###..###.##..###.. #.......##..###.<##..##.. ##.....h###.(#####...##.. #.....h@##)..###...###.. ##......###........##... #.......####....###.... ##........########..... ##.........####......# ##......)..........## ###.............### #####.......### ######### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 69 | D:1 | HP: 2/11 [jackal (3)] 71 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, minmay_misc_feat_five, moated_statue Action || total -------------------------++------- Melee: Unarmed || 3 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 3 Armor: Skin || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, minmay_misc_feat_five, moated_statue Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 77.5 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 77.5 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------