Dungeon Crawl Stone Soup version 0.24-a0-445-gd5110b0 (webtiles) character file. Game seed: 2224659470017143308 4 strifetoe the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on June 22, 2019. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (187 turns). strifetoe the Magician (Octopode Wizard) Turns: 187, Time: 00:00:45 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/4 EV: 13 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 hat (worn) Scrolls b - 7 scrolls of remove curse {unknown} Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, strifetoe the Octopode Wizard. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 3 scrolls labeled CESOPH GITEA, 28 stones and 9 gold pieces. Found a staircase leading out of the dungeon. b - 3 scrolls labeled CESOPH GITEA There is a dry fountain here. You now have 9 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Okay, then. The rat closely misses you. You closely miss the rat. Your grab misses the rat. The rat bites you. You take 1 damage, and have 10/11 hp. You tentacle-slap the rat. Your grab misses the rat. The rat bites you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! Aim: a rat (severely wounded) The magic dart hits the rat. You kill the rat! You now have 3/4 mp. You start resting. Health restored: 11; MP restored: 4 You see here 22 sling bullets. b - 4 scrolls labeled CESOPH GITEA (gained 1) A bat comes into view. You see here 3 scrolls labeled CESOPH GITEA. Unknown command. A bat is nearby! A bat is nearby! A bat is nearby! b - 7 scrolls labeled CESOPH GITEA (gained 3) Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A leopard gecko and a dart slug come into view. MP restored: 4 There are monsters nearby! There are monsters nearby! There are monsters nearby! The helpless dart slug fails to defend itself. You tentacle-slap the dart slug. You grab the dart slug. You constrict the dart slug. The dart slug closely misses you. You tentacle-slap the dart slug but do no damage. You constrict the dart slug, but do no damage. The dart slug launches a dart at you. The slug dart hits you. You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! Aim: a dart slug (moderately wounded, constricted by you, clinging) The magic dart hits the dart slug. You constrict the dart slug. You now have 3/4 mp. Aim: a dart slug (heavily wounded, constricted by you, clinging) The magic dart hits the dart slug. You constrict the dart slug. The dart slug closely misses you. You now have 2/4 mp. Aim: a dart slug (almost dead, constricted by you, clinging) The magic dart hits the dart slug. You constrict the dart slug. You kill the dart slug! The leopard gecko bites you. You take 1 damage, and have 5/11 hp. You now have 1/4 mp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. The leopard gecko bites you. You die... #..##....#.# #..... #.......##.# ###### ##.........# ####.###### #.# #.# #.# #.#####.## #.@l...... #######.## You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 187 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 6 Stab: Sleeping || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 59.9 | 31.0 | 187.0 Dungeon | 100.0 | 100.0 | 0.0 | 59.9 | 31.0 | 187.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------