Dungeon Crawl Stone Soup version 0.24-a0-445-gd5110b0 (webtiles) character file. Game seed: 14971939520768555994 123 strifetoe the Conjurer (level 5, -4/31 HPs) Began as an Octopode Wizard on June 22, 2019. Slain by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1617 turns). strifetoe the Conjurer (Octopode Wizard) Turns: 1617, Time: 00:03:13 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 7% Magic: 1/9 EV: 13 Int: 22 God: Gold: 83 SH: 0 Dex: 10 Spells: 5/10 levels left rFire . . . SeeInvis . e - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 hat (worn) Scrolls d - 2 scrolls of identify Potions b - a potion of resistance Comestibles c - 3 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Blink Tloc N/A 12% 2 ##..... c - Call Imp Summ #....... 12% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 14% 3 ###.... Slow Hex #....... 19% 2 ##..... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: Terence, wielding a +0 hand axe and wearing a cursed +0 ring mail (lightly wounded) The magic dart hits Terence. Terence says, "You're history." Terence hits your crimson imp but does no damage. Terence barely misses your crimson imp. Your crimson imp barely misses Terence. Your crimson imp hits Terence but does no damage. You now have 3/8 mp. A beastly little devil appears in a puff of flame. Terence misses your crimson imp. x2; Your crimson imp hits Terence. Your crimson imp hits Terence but does no damage. You now have 1/8 mp. Aim: Terence, wielding a +0 hand axe and wearing a cursed +0 ring mail (moderately wounded) The magic dart hits Terence. Terence bares his teeth. Terence hits your crimson imp with a +0 hand axe. x2 Your crimson imp hits Terence but does no damage. x2 You now have 0/8 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: Terence, wielding a +0 hand axe and wearing a cursed +0 ring mail (heavily wounded) Attack! Terence hits your crimson imp with a +0 hand axe! Your crimson imp dies! Terence barely misses your crimson imp. Your crimson imp closely misses Terence. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Your crimson imp blinks! Terence hits your crimson imp with a +0 hand axe. Your crimson imp blinks! The gnoll shouts! You hear a shout! Found a stone staircase leading down. You see here a frilled lizard corpse. Your crimson imp hits Terence but does no damage. Terence closely misses your crimson imp. Terence misses you. You closely miss Terence. You grab Terence. You constrict Terence. Your crimson imp hits Terence. Terence hits your crimson imp with a +0 hand axe. Terence hits you with a +0 hand axe. You take 2 damage, and have 11/27 hp. You hit Terence but do no damage. You constrict Terence, but do no damage. Your crimson imp hits Terence but does no damage. A gnoll comes into view. Terence misses your crimson imp. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence barely misses your crimson imp. You take 6 damage, and have 5/27 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. You constrict Terence. Your crimson imp hits Terence. x2; Terence misses your crimson imp. Terence hits your crimson imp with a +0 hand axe. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. You constrict Terence. Your crimson imp hits Terence. Terence dies! You have reached level 5! You feel clever. Your crimson imp blinks! Your crimson imp hits the gnoll. The gnoll barely misses your crimson imp. As you read the scroll labeled CUFIT GILIOM, it crumbles to dust. It is a scroll of identify. b - a potion of resistance Your crimson imp hits the gnoll. x2; The gnoll misses your crimson imp. The gnoll closely misses your crimson imp. Your crimson imp blinks! Your crimson imp hits the gnoll but does no damage. The gnoll misses your crimson imp. Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! As you read the scroll labeled OLOYFU NASSIM, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? [Y]es or [N]o only, please. Really abort (and waste the scroll)? Okay, then. As you read the scroll labeled RYOTUMPI KIGH, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. You aren't carrying any items that you can evoke. Okay, then. Aim: a gnoll The magic dart hits the gnoll. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/31 hp. You now have 2/9 mp. Unknown command. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll but does no damage. The gnoll hits you! You die... #. #..###..# #. ##..g.†.# #. ######.....>.## #.##.........§...# ##....#####..#####.# # #...### #....# .# #..#.#.# ♣....♣ # #......#### ♣...♣♣ . #.##.=.gg@# ♣♣.♣♣ . # ######## .♣♣ . ♣ . . . ? . # # You could see 2 gnolls. Vanquished Creatures A crimson imp (D:4) A worker ant (D:4) An adder (D:3) An ooze (D:3) A dart slug (D:1) 2 leopard geckos 5 bats A giant cockroach (D:3) 3 goblins 2 hobgoblins 4 jackals A frilled lizard (D:2) 3 kobolds (D:3) 2 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 186 | D:1 | Reached skill level 2 in Conjurations 186 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 198 | D:1 | Learned a level 2 spell: Blink 763 | D:1 | Learned a level 2 spell: Call Imp 921 | D:2 | You fall into a shaft and drop 2 floors! 962 | D:4 | Noticed a crimson imp 993 | D:4 | Reached skill level 3 in Conjurations 993 | D:4 | Reached XP level 3. HP: 21/21 MP: 0/7 998 | D:4 | Reached skill level 4 in Conjurations 998 | D:4 | Reached XP level 4. HP: 27/27 MP: 1/8 1113 | D:4 | Noticed an ogre 1162 | D:3 | HP: 6/27 [poisoned by an adder] 1168 | D:3 | HP: 7/40 [poisoned by an adder] 1175 | D:3 | HP: 6/40 [poisoned by an adder] 1183 | D:3 | HP: 5/40 [poisoned by an adder] 1518 | D:2 | Noticed Terence 1594 | D:2 | HP: 5/27 [Terence/+0 hand axe (6)] 1596 | D:2 | Killed Terence 1596 | D:2 | Reached XP level 5. HP: 6/31 MP: 1/9 1616 | D:2 | HP: 4/31 [gnoll (4)] 1617 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_rooms, chequers_temple_overflow_minitemple, chequers_ecumenical_altar_island, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, lemuel_blue_sif_altar, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_doors D:4: layout_basic, serial_shops, shop, first_ration, minmay_goblin_outpost, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 4 | 4.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 22 || 39 Tentacles | 2 | 3 || 5 Constrict | 1 | 6 || 7 Cast: Magic Dart | 35 | 28 || 63 Call Imp | | 3 || 3 Use: Potion | 3 | 1 || 4 Scroll | | 3 || 3 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 1 || 1 Armor: Skin | 15 | 6 || 21 Dodge: Dodged | 8 | 28 || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 150 | 26 | 14.8 | 28 | 1 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 6 | 26 | 81.2 | 3 | 1 | 25.0 D:3 | 36 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 86 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_rooms, chequers_temple_overflow_minitemple, chequers_ecumenical_altar_island, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, lemuel_blue_sif_altar, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_doors D:4: layout_basic, serial_shops, shop, first_ration, minmay_goblin_outpost, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.4 | 49.5 | 34.2 | 382.2 Dungeon | 100.0 | 100.0 | 5.4 | 49.5 | 34.2 | 382.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------