Dungeon Crawl Stone Soup version 0.24-a0-408-gcc1054c (webtiles) character file. Game seed: 11780536482339328010 11 strifetoe the Firebug (level 2, -2/17 HPs) Began as an Octopode Fire Elementalist on June 6, 2019. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (295 turns). strifetoe the Firebug (Octopode Fire Elementalist) Turns: 295, Time: 00:00:45 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 3/5 EV: 13 Int: 17 God: Gold: 2 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Scrolls a - a scroll of random uselessness {unknown} Comestibles b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 2.2 Conjurations - Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ##.... 10% 2 ###.... Conjure Flame Conj/Fire ##...... 21% 3 ###.... Inner Flame Hex/Fire #....... 30% 3 ###.... Sticky Flame Conj/Fire ##...... 54% 4 #####.. Fireball Conj/Fire ##........ 88% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You see here a +0 club. A jackal comes into view. Health restored: 11; MP restored: 3 Unknown command. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! You see here a scroll labeled XILYUTS CEUFF. A jackal comes into view. A jackal comes into view. A frilled lizard and a jackal come into view. The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. Your grab misses the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard barely misses you. You tentacle-slap the frilled lizard but do no damage. Your grab misses the frilled lizard. The jackal barks! x2; You hear a shout! The frilled lizard bites you. The jackal barks! You hear a bark! You take 2 damage, and have 9/11 hp. You tentacle-slap the frilled lizard. You kill the frilled lizard! Your Conjurations skill increases to level 2! You have reached level 2! You hear a shout! You regained 5 hp, and now have 14/17 hp. MP restored: 5 Aim: a jackal The flame tongue hits the jackal. The jackal bites you. The jackal closely misses you. A hobgoblin comes into view. You take 2 damage, and have 12/17 hp. You now have 4/5 mp. Aim: a jackal (moderately wounded) The flame tongue hits the jackal. You kill the jackal! You now have 3/5 mp. Aim: a jackal The flame tongue hits the jackal. The jackal misses you. You now have 2/5 mp. Aim: a jackal (moderately wounded) The flame tongue hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. A goblin comes into view. It is wielding a -1 club. You take 3 damage, and have 9/17 hp. You now have 1/5 mp. Aim: a jackal (moderately wounded) The flame tongue hits the jackal! You kill the jackal! The jackal bites you. x2 You take 2 damage, and have 7/17 hp. You now have 0/5 mp. You don't have enough magic to cast that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/17 hp. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/17 hp. You tentacle-slap the jackal but do no damage. You constrict the jackal, but do no damage. The jackal closely misses you. x2 Unknown command. You tentacle-slap the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/17 hp. Unknown command. You release your grip on the jackal. You see here a +0 club. The jackal barely misses you. The jackal misses you. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/17 hp. Unknown command. You aren't carrying any potions. You aren't wearing any rings or amulets. You aren't carrying any items that you can evoke. Aim: a jackal (heavily wounded) The flame tongue hits the jackal! You kill the jackal! You now have 1/5 mp. Aim: a hobgoblin Okay, then. You see here a rat skeleton. The hobgoblin hits you. You die... #.##.##.##.# ## #.......##.# ># #>.....>##.# .###.##.##.##.# #...# ........##.##.# #...# ..##.#####.##.#### #...# # .###.#####†##....# #...# # .#.........#####.#######...###### †#..†.)..#######@##.............# .#.......# #...g...............† .#.......####.##h##.÷......$....h .#...............##h###......###) .#.......####....##.# #....#.# #. .######### #....##.# #....#.# #. .# ##......h###..g.#h# #h #.........##....#.# ## ##++###''##.......# You could see a jackal and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 3 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached skill level 2 in Conjurations 247 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 261 | D:1 | HP: 4/17 [jackal (2)] 273 | D:1 | HP: 1/17 [jackal (2)] 295 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Fire Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 24 Constrict || 5 Tentacles || 2 Cast: Flame Tongue || 8 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 39.7 | 27.1 | 295.0 Dungeon | 100.0 | 100.0 | 0.0 | 39.7 | 27.1 | 295.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------