Dungeon Crawl Stone Soup version 0.24-a0-254-gf493760 (webtiles) character file. Game seed: 1103983797334096036 25 strifetoe the Magician (level 3, -1/21 HPs) Began as an Octopode Wizard on Apr 18, 2019. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (930 turns). strifetoe the Magician (Octopode Wizard) Turns: 930, Time: 00:01:08 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 6% Magic: 7/7 EV: 13 Int: 21 God: Gold: 76 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . k - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Jewellery i - an uncursed amulet of guardian spirit {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of fear {unknown} g - a scroll of identify {unknown} j - a scroll of random uselessness {unknown} l - a scroll of fog {unknown} Potions e - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} Comestibles c - 4 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.9 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Call Imp Summ #....... 13% 2 ##..... Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 22% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! The bat hits you. x2 You take 2 damage, and have 15/17 hp. You closely miss the bat. You grab the bat. You constrict the bat. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. You constrict the bat. The bat hits you. The bat escapes! You take 1 damage, and have 14/17 hp. The bat hits you but does no damage. You miss the bat. Your grab misses the bat. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. You grab the bat. You constrict the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you. You take 1 damage, and have 13/17 hp. You hit the bat but do no damage. You constrict the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 3 hp, and now have 16/21 hp. MP restored: 7 A goblin comes into view. A goblin is nearby! A goblin is nearby! A jackal comes into view. A jackal comes into view. The goblin shouts! You hear a shout! x2; You hear a bark! A goblin comes into view. It is wielding a +0 dagger. A jackal comes into view. A jackal comes into view. The goblin hits you. A hobgoblin comes into view. You take 2 damage, and have 15/21 hp. The jackal barks! You hit the goblin but do no damage. Your grab misses the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You closely miss the jackal. Your grab misses the jackal. The jackal misses you. x2 You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. A jelly comes into view. A goblin comes into view. The jackal barely misses you. The goblin hits you with a +0 dagger. The jelly quivers. You hit the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The jackal misses you. The jackal barely misses you. x2 The hobgoblin misses you. The goblin barely misses you. The jackal bites you. The jackal barely misses you. The hobgoblin misses you. You take 1 damage, and have 14/21 hp. You hit the hobgoblin. You constrict the hobgoblin, but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. The goblin hits you with a +0 dagger. A quokka comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 10 damage, and have 4/21 hp. MASSIVE DAMAGE!! You release your grip on the hobgoblin. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 2/21 hp. The jackal bites you but does no damage. It was a potion of cancellation. You feel magically purged. The jackal bites you. You die... #......... #......... #..r...... #g........ #hg....... #ghJ...... #h#######. .... #h# #..# #@# ..###.######## ..#........... #.#.#.######### #.#............ ##.###.######### #............. ###.##.####### #..#.# You could see a quokka (wandering), 4 jackals, a hobgoblin and 2 goblins. Vanquished Creatures An ooze (D:1) 4 bats 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 4 frilled lizards (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 55 | D:1 | Reached skill level 2 in Conjurations 55 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 900 | D:2 | Reached XP level 3. HP: 16/21 MP: 7/7 923 | D:2 | HP: 4/21 [hobgoblin (4)] 930 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_misc_feat_more_columns, feat_on_display D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 28 Constrict || 10 Short sword || 26 Tentacles || 4 Cast: Magic Dart || 13 Use: Potion || 1 Stab: Sleeping || 3 Armor: Skin || 10 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_misc_feat_more_columns, feat_on_display D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.7 | 18.0 | 63.4 | 438.5 Dungeon | 100.0 | 100.0 | 5.7 | 18.0 | 63.4 | 438.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------