Dungeon Crawl Stone Soup version 0.24-a0-252-g5076262 (webtiles) character file. Game seed: 7770190839586270150 36 strifetoe the Conjurer (level 3, -4/21 HPs) Began as an Octopode Wizard on Apr 18, 2019. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1614 turns). strifetoe the Conjurer (Octopode Wizard) Turns: 1614, Time: 00:02:08 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 37% Magic: 2/7 EV: 13 Int: 21 God: Gold: 156 SH: 0 Dex: 10 Spells: 0/8 levels left rFire . . . SeeInvis . d - -3 dagger (curse) rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . f - ring of protection from cold {rC+, !d} rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons d - a cursed -3 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Jewellery f - a ring of protection from cold (left tentacle) {rC+, !d} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} g - a scroll of remove curse {unknown} h - a scroll of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions e - a potion of lignification {unknown} Comestibles c - 8 rations k - a chunk of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 3.1 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations + Level 0.1 Air Magic + Level 0.2 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 13% 2 ##..... c - Call Imp Summ #....... 13% 2 ##..... x - Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! You see here a rat corpse. You butcher the rat corpse. k - a chunk of flesh {@w0} You see here a rat skeleton. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 club. MP restored: 7 An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 club (resting) The magic dart hits the orc. The orc shouts! You hear an angry hiss. You now have 6/7 mp. Aim: an orc, wielding a +0 club (almost dead) The magic dart hits the orc. You kill the orc! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard bites you. You see here 13 gold pieces. You take 2 damage, and have 18/21 hp. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard but do no damage. You grab the frilled lizard. You constrict the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. k - a chunk of flesh {@w0} You see here a frilled lizard skeleton. Okay, then. You now have 156 gold pieces (gained 13). Things that are here: a +0 club; an orc corpse c - 8 rations (gained 1) A leopard gecko comes into view. MP restored: 7 A leopard gecko is nearby! A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You puncture the leopard gecko! You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 hunting sling; a +0 dagger; 9 stones Things that are here: 21 stones; a cursed -2 robe Found a stone staircase leading down. Health restored: 21 A worm comes into view. A worm is nearby! The worm closely misses you. You hit the worm. Your grab misses the worm. The worm bites you! You take 8 damage, and have 13/21 hp. MASSIVE DAMAGE!! Aim: a worm The magic dart hits the worm. You now have 6/7 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. The worm bites you. You take 1 damage, and have 12/21 hp. You now have 5/7 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 4/7 mp. Aim: a worm (severely wounded) The magic dart hits the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 1/21 hp. MASSIVE DAMAGE!! You now have 3/7 mp. Aim: a worm (severely wounded) The magic dart hits the worm. The worm bites you. You die... ###### #....# #...w# #...@# #.##....# .....>..#### ....#.#....##### ### #.#.##.....# .#### #.#...##.##).# .... #.#......##..# ... #....##(.....# .. ###..##.##.<.# You could see a worm. Vanquished Creatures An adder (D:2) A worm (D:2) 2 leopard geckos An orc (D:2) 2 goblins (D:2) 4 hobgoblins 2 kobolds A bat (D:2) 5 frilled lizards 5 rats 24 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 294 | D:1 | Reached skill level 2 in Conjurations 294 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 298 | D:1 | Learned a level 2 spell: Call Imp 1126 | D:2 | Reached XP level 3. HP: 18/21 MP: 3/7 1204 | D:2 | Learned a level 3 spell: Mephitic Cloud 1207 | D:2 | Learned a level 2 spell: Blink 1227 | D:2 | Reached skill level 3 in Conjurations 1613 | D:2 | HP: 1/21 [worm (11)] 1614 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_basic, chequers_garden, minmay_tetromino_o4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Air Magic | | 0.1 Poison Magic | | 0.2 Action || total -------------------------++------- Melee: Dagger || 39 Constrict || 12 Tentacles || 6 Cast: Magic Dart || 23 Stab: Sleeping || 5 Eat: Chunk || 2 Armor: Skin || 1 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 16 | 30.8 | 21 | 3 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 24 | 16 | 40.0 | 14 | 3 | 17.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_basic, chequers_garden, minmay_tetromino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 30.1 | 58.0 | 790.0 Dungeon | 100.0 | 100.0 | 2.1 | 30.1 | 58.0 | 790.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------