Dungeon Crawl Stone Soup version 0.24-a0-250-g6074511 (webtiles) character file. Game seed: 2481422452862566695 3 strifetoe the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on Apr 15, 2019. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (244 turns). strifetoe the Magician (Octopode Wizard) Turns: 244, Time: 00:00:32 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/4 EV: 13 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 hat (worn) Comestibles b - 4 chunks of flesh {@w0} c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.5 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 3/4 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You now have 2/4 mp. Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 1/4 mp. Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. You now have 0/4 mp. You don't have enough magic to cast that spell. The hobgoblin barely misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you but does no damage. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin barely misses you. Unknown command. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. You tentacle-slap the hobgoblin. Your squeeze misses the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! You tentacle-slap the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin hits you but does no damage. You tentacle-slap the hobgoblin. You constrict the hobgoblin. The hobgoblin barely misses you. You tentacle-slap the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! You see here a +0 club. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. b - 4 chunks of flesh {@w0} You see here a hobgoblin skeleton. You start resting. Health restored: 11; MP restored: 4 Okay, then. A kobold comes into view. It is wielding a -3 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a -3 dagger (resting) The magic dart hits the kobold. The kobold shouts! You now have 3/4 mp. Aim: a kobold, wielding a -3 dagger (moderately wounded) The magic dart hits the kobold. You now have 2/4 mp. Aim: a kobold, wielding a -3 dagger (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An ooze comes into view. An ooze is nearby! An ooze is nearby! An ooze is nearby! Aim: an ooze (hasn't noticed you) The magic dart hits the ooze. The ooze quivers. You now have 0/4 mp. You don't have enough magic to cast that spell. Unknown command. You start resting. The ooze is too close now for your liking. Aim: an ooze (lightly wounded) The magic dart hits the ooze. You now have 0/4 mp. The ooze hits you but does no damage. Aim: an ooze (moderately wounded) The magic dart hits the ooze. The ooze closely misses you. You now have 0/4 mp. You tentacle-slap the ooze. Your squeeze misses the ooze. The ooze hits you. You take 1 damage, and have 10/11 hp. You barely miss the ooze. The ooze hits you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You tentacle-slap the ooze but do no damage. The ooze hits you. You take 1 damage, and have 6/11 hp. You tentacle-slap the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/11 hp. MASSIVE DAMAGE!! You tentacle-slap the ooze. The ooze barely misses you. You see here a +0 club. Aim: an ooze (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/4 mp. Aim: an ooze (heavily wounded) The magic dart hits the ooze. The ooze hits you. You die... ..!§§.§<.≈.# (..§§.§.§≈[# ....#.§..#.# ... ##≈§#'.# ..## #......#### ..#####........# ).........####.# ........J.# #.# #.#####@#.# #.# #.# #.#.# #.### #.# ..#.# #...# #.##.####.# ###.# #J##.# ##.# #.# #.##.# #..# #.# #.##.# #.## #.# #.##(# #.# #.# #.##.# #.# #.# You could see an ooze. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 208 | D:1 | HP: 2/11 [ooze (4)] 244 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 1 Cast: Magic Dart || 11 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 1 | 20.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 4 | 1 | 20.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.0 | 17.2 | 244.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.0 | 17.2 | 244.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------