Dungeon Crawl Stone Soup version 0.24-a0-244-ga6a6ab7 (webtiles) character file. Game seed: 16611681210820930331 7 strifetoe the Magician (level 2, -7/17 HPs) Began as an Octopode Wizard on Apr 10, 2019. Mangled by a worm (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (193 turns). strifetoe the Magician (Octopode Wizard) Turns: 193, Time: 00:00:35 Health: -7/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 1/6 EV: 13 Int: 20 God: Gold: 47 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a cursed +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 hat (worn) Jewellery e - an uncursed ring of positive energy {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 28% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 47 gold pieces (gained 7). You see here 27 arrows. You fall through a shaft! The shaft crumbles and collapses. 2 jackals come into view. The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 10/11 hp. You hit the jackal but do no damage. You constrict the jackal. The jackal misses you. You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! Your Conjurations skill increases to level 2! You have reached level 2! You regained 5 hp, and now have 15/17 hp. MP restored: 6 Found a glowing ring mail. A worm comes into view. Found a stone staircase leading down. You see here a glowing ring mail. A worm is nearby! A worm is nearby! Aim: a worm The magic dart hits the worm. You now have 5/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 4/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 3/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. You now have 2/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 1/6 mp. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. You now have 0/6 mp. You don't have enough magic to cast that spell. You barely miss the worm. You grab the worm. You constrict the worm. The worm bites you. You take 3 damage, and have 13/17 hp. You hit the worm. You constrict the worm. You hit the worm. You constrict the worm. The worm bites you but does no damage. Unknown command. You hit the worm. You constrict the worm. The worm misses you. You hit the worm. You constrict the worm. Unknown command. You hit the worm. You constrict the worm. The worm barely misses you. You hit the worm but do no damage. You constrict the worm. You hit the worm. You constrict the worm. The worm closely misses you. You barely miss the worm. You constrict the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 5/17 hp. MASSIVE DAMAGE!! You release your grip on the worm. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 1/6 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 0/6 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 0/6 mp. You hit the worm. Your grab misses the worm. You hit the worm but do no damage. Your grab misses the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/17 hp. You hit the worm but do no damage. Your grab misses the worm. Your squeeze misses the worm. You hit the worm. You grab the worm. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... #.......... #.......... #.[.....[.. #........$. ##########........ #................. #.†............... #..........[..#### #@w...........# #.............# #.............# ##########+#### You could see a worm. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 137 | D:1 | You fall through a shaft! 143 | D:2 | Reached skill level 2 in Conjurations 143 | D:2 | Reached XP level 2. HP: 15/17 MP: 6/6 193 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, st_stairs_4, kennysheep_minor_cross, serial_park_tiny_pond D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 25 Constrict || 5 Cast: Magic Dart || 10 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, st_stairs_4, kennysheep_minor_cross, serial_park_tiny_pond D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 56.0 | 96.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 56.0 | 96.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+----------------------