Dungeon Crawl Stone Soup version 0.24-a0-232-g49d9ff8 (webtiles) character file. Game seed: 12562009543519712635 361 strifetoe the Stinger (level 6, -7/36 HPs) Began as an Octopode Wizard on Apr 4, 2019. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:55 (5488 turns). strifetoe the Stinger (Octopode Wizard) Turns: 5488, Time: 00:06:56 Health: -7/36 AC: -3 Str: 10 XL: 6 Next: 66% Magic: 2/10 EV: 13 Int: 23 God: Gold: 232 SH: 0 Dex: 10 Spells: 0/11 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm + (no shield) rNeg + . . Faith . a - +0 hat rPois . Spirit . j - amulet of the gourmand {Gourm, !d} rElec . Reflect . h - +4 ring of strength rCorr . Harm . o - ring of positive energy {rN+} MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: corroded A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) i - a +0 war axe of chopping (You found it on level 3 of the Dungeon) r - a +3 quarterstaff of chaos (You took it off Crazy Yiuf on level 3 of the Dungeon) Armour a - a +0 hat (worn) Jewellery g - an uncursed ring of see invisible {unknown} (You found it on level 4 of the Dungeon) h - a +4 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) j - an amulet of the gourmand (around mantle) {Gourm, !d} (You found it on level 2 of the Dungeon) o - a ring of positive energy (right tentacle) {rN+} (You found it on level 3 of the Dungeon) Wands s - a wand of random effects (17) (You took it off Crazy Yiuf on level 3 of the Dungeon) Scrolls k - a scroll of amnesia p - a scroll of blinking {unknown} q - a scroll of remove curse Potions b - a potion of agility {unknown} e - a potion of brilliance f - 2 potions of curing l - 2 potions of flight m - 3 potions of ambrosia n - a potion of haste t - 2 potions of mutation {unknown} Comestibles c - 5 rations Skills: - Level 2.0 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting - Level 3.1 Conjurations - Level 3.3 Summonings - Level 1.0 Translocations - Level 1.4 Fire Magic - Level 2.0 Air Magic - Level 4.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Conjure Flame Conj/Fire ##...... 13% 3 ###.... c - Call Imp Summ ###..... 4% 2 ##..... d - Blink Tloc N/A 12% 2 ##..... x - Mephitic Cloud Conj/Pois/Air ###..... 10% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. There is an open door here. You see here an arrow. The worker ant zombie bites you. You take 3 damage, and have 33/36 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a centaur, wielding a +0 shortbow The ball explodes into a vile cloud! The stinking cloud engulfs the centaur but does no damage. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur wonders, "What am I doing in here?" The worker ant zombie misses you. You now have 7/10 mp. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur laughs at nothing. The centaur looks very confused. The worker ant zombie closely misses you. You see here a robe. Health restored: 36 A beastly little devil appears in a puff of flame. The jelly hits you. You are splashed with acid! You take 12 damage, and have 24/36 hp. MASSIVE DAMAGE!! You now have 6/10 mp. Your crimson imp hits the worker ant zombie but does no damage. A beastly little devil appears in a puff of flame. The jelly hits you. You are splashed with acid! Your crimson imp hits the worker ant zombie. You take 10 damage, and have 14/36 hp. MASSIVE DAMAGE!! You now have 5/10 mp. Your crimson imp hits the worker ant zombie. Your crimson imp barely misses the jelly. Your crimson imp blinks! There is a stone staircase leading up here. The jelly closely misses you. Your crimson imp hits the jelly. Your crimson imp is burned by acid! You climb upwards. There is a stone staircase leading down here. Okay, then. You blink. You now have 3/10 mp. The fire ignites! You now have 0/10 mp. Aim: a jelly (lightly wounded) You hear a sizzling sound! Aim: a jelly (lightly wounded) The jelly resists with significant effort. You blink. You now have 0/10 mp. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 36; MP restored: 10 You climb downwards. The jelly closely misses you. The jelly hits you. You are splashed with acid! There is a stone staircase leading up here. You take 9 damage, and have 27/36 hp. MASSIVE DAMAGE!! Unknown command. You blink. You now have 8/10 mp. You blink. You now have 6/10 mp. Aim: a jelly The magic dart hits the jelly. The jelly jiggles. You now have 5/10 mp. A beastly little devil appears in a puff of flame. You now have 3/10 mp. Aim: a jelly (lightly wounded) The magic dart hits the jelly. You now have 2/10 mp. You hit the jelly. The acid corrodes you! Your tentacles burn! The jelly hits you. You are splashed with acid. You take 9 damage, and have 18/36 hp. MASSIVE DAMAGE!! You hit the jelly but do no damage. Your tentacles burn! The jelly misses you. Your crimson imp hits the jelly. Your crimson imp is burned by acid! You take 2 damage, and have 16/36 hp. Unknown command. Aim: a jelly (severely wounded) The magic dart hits the jelly. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the jelly. Your crimson imp is burned by acid! You take 12 damage, and have 4/36 hp. MASSIVE DAMAGE!! You now have 1/10 mp. You barely miss the jelly. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ...........#..............'....#. ...........'..............##+###. ######..############'###+##...... ..#######........................ ....# #....<................... ....# #........................ ....# #........................ >...# #......J................# ....# #......5@......####.....# ...######..............#..#.....' ...#......####'#########..#.....# ...#......#....#......##'##...... ...#......#....#......##..######. ...#......#....#...........'...#. ...#......#....'...........#...'. #'##......####'####'####..####.#. .......#'###...###...#########'## You could see a jelly and a friendly crimson imp. Vanquished Creatures An ogre (D:4) Crazy Yiuf (D:3) 4 worker ants (D:4) 3 adders (D:4) A shadow imp (D:3) 3 oozes 3 adder skeletons An adder zombie (D:3) 4 worms A dart slug (D:1) 4 leopard geckos 5 orcs 4 giant cockroaches 7 goblins 8 hobgoblins 2 quokkas 2 ball pythons 8 bats 3 frilled lizards 6 kobolds 4 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A hobgoblin (D:2) A quokka (D:2) 3 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 267 | D:1 | Reached skill level 2 in Conjurations 267 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 886 | D:2 | Reached XP level 3. HP: 17/21 MP: 7/7 908 | D:2 | Reached skill level 3 in Conjurations 1158 | D:2 | Learned a level 2 spell: Call Imp 1162 | D:2 | Learned a level 3 spell: Mephitic Cloud 1565 | D:2 | Reached skill level 2 in Summonings 1738 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 2394 | D:3 | Learned a level 3 spell: Conjure Flame 2419 | D:3 | Reached skill level 3 in Summonings 3030 | D:3 | Found a runed translucent door. 3031 | D:3 | Noticed Crazy Yiuf 3051 | D:3 | HP: 6/27 [Crazy Yiuf/+3 quarterstaff of chaos (2)] 3053 | D:3 | Killed Crazy Yiuf 3053 | D:3 | Reached skill level 1 in Poison Magic 3053 | D:3 | Reached XP level 5. HP: 7/31 MP: 0/9 3348 | D:4 | Reached skill level 2 in Poison Magic 3436 | D:4 | Reached skill level 3 in Poison Magic 4014 | D:4 | Reached XP level 6. HP: 30/36 MP: 10/10 4357 | D:4 | Reached skill level 1 in Air Magic 4357 | D:4 | Reached skill level 4 in Poison Magic 4393 | D:4 | Learned a level 2 spell: Blink 4786 | D:4 | Reached skill level 1 in Fire Magic 4786 | D:4 | Reached skill level 2 in Air Magic 5100 | D:5 | Entered Level 5 of the Dungeon 5114 | D:5 | Found a glowing silver altar of Zin. 5117 | D:5 | Found a glowing golden altar of the Shining One. 5117 | D:5 | Found a hazy altar of Hepliaklqana. 5487 | D:4 | HP: 4/36 [acid (9)] 5488 | D:4 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_glass, glass_columns_a, glass_columns_a, minmay_strange_pillars, minmay_tripent D:2: layout_basic, grunt_ministairs_11, chequers_mini_garden D:3: layout_rooms, serial_undead, serial_undead_e, serial_undead_e, serial_undead_d, serial_undead_e, uniq_crazy_yiuf_cottage D:4: layout_gridville D:5: layout_basic, tgw_fedhas, grunt_temple_overflow_open, minmay_temple_entry_large_hall, serial_shops, shop, first_ration, nicolae_zen_rock_garden, fountainhead, st_stairs_5, minmay_misc_feat_square, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.1 Summonings | 2 3 | 3.3 Poison Magic | 1 3 4 | 4.0 Air Magic | 2 | 2.0 Fire Magic | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 57 | 78 || 135 Constrict | 12 | 24 || 36 Tentacles | 11 | 10 || 21 Cast: Magic Dart | 13 | 92 || 105 Call Imp | 2 | 3 || 5 Conjure Flame | | 4 || 4 Mephitic Cloud | | 3 || 3 Blink | | 4 || 4 Evoke: Wand | | 2 || 2 Use: Scroll | | 11 || 11 Stab: Sleeping | 11 | 4 || 15 Confused | | 1 || 1 Eat: Chunk | 7 | 17 || 24 Armor: Skin | 5 | 3 || 8 Dodge: Dodged | 31 | 64 || 95 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 461 | 56 | 10.8 | 71 | 7 | 9.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 3 | 13.6 | 10 | 2 | 16.7 D:2 | 70 | 2 | 2.8 | 23 | 1 | 4.2 D:3 | 52 | 51 | 49.5 | 21 | 4 | 16.0 D:4 | 320 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_glass, glass_columns_a, glass_columns_a, minmay_strange_pillars, minmay_tripent D:2: layout_basic, grunt_ministairs_11, chequers_mini_garden D:3: layout_rooms, serial_undead, serial_undead_e, serial_undead_e, serial_undead_d, serial_undead_e, uniq_crazy_yiuf_cottage D:4: layout_gridville D:5: layout_basic, tgw_fedhas, grunt_temple_overflow_open, minmay_temple_entry_large_hall, serial_shops, shop, first_ration, nicolae_zen_rock_garden, fountainhead, st_stairs_5, minmay_misc_feat_square, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 42.5 | 44.5 | 1070.8 Dungeon | 100.0 | 100.0 | 2.4 | 42.5 | 44.5 | 1070.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 103.4 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 103.4 +-------+-------+-------+-------+-------+----------------------