Dungeon Crawl Stone Soup version 0.23-a0-702-gd214142 (webtiles) character file. 2 strifetoe the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Jan 12, 2019. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (125 turns). strifetoe the Magician (Octopode Wizard) Turns: 125, Time: 00:00:32 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 2/4 EV: 13 Int: 20 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 hat (worn) Scrolls b - a scroll of enchant weapon {unknown} Potions d - a potion of agility {unknown} e - a potion of degeneration {unknown} Comestibles c - a ration g - 3 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.4 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, strifetoe the Octopode Wizard. It is said that the Orb of Zot exists deep within this dungeon. Found 2 gold pieces. Found a staircase leading out of the dungeon. You now have 2 gold pieces. b - a scroll labeled UGEIMOA NAXI You now have 15 gold pieces (gained 13). d - a fizzy red potion You now have 25 gold pieces (gained 10). e - a black potion You now have 39 gold pieces (gained 14). You open the gate. There is an open gate here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin barely misses you. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 10/11 hp. You tentacle-slap the goblin. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Things that are here: a +0 dagger; a goblin corpse f - a +0 dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 dagger (weapon) You butcher the goblin corpse. g - 3 chunks of flesh {@w0} You see here a goblin skeleton. You see here 24 arrows. A goblin comes into view. A goblin is nearby! Unknown command. A goblin is nearby! A goblin is nearby! The goblin shouts! Aim: a goblin The magic dart hits the goblin. You kill the goblin! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a goblin corpse. Found a stone staircase leading down. Health restored: 11; MP restored: 4 Unknown command. You now have 46 gold pieces (gained 7). A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! Found a stone staircase leading down. The hobgoblin shouts! You hear an angry hiss. A ball python comes into view. The hobgoblin hits you with a +0 club. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/11 hp. MASSIVE DAMAGE!! You now have 3/4 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a +0 club. You die... #.# #.##.##.#.# #.# #.......>.# #.# ####.##.### #.# #.##.### #.# #.##...####.# #.# #.###........ #.# #.# #..####.. #.# #.###..##.... #.# #.>@g..S..... #.# #####..#....# #.# #..#.#.## #รท# #..# # # #.# ...# #.# ..## #.# ... #.# #.## #.# You could see a hobgoblin and a ball python. Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 125 | D:1 | Slain by a hobgoblin Vault maps used: D:1: kennysheep_arrival_seaside Action || total -------------------------++------- Melee: Unarmed || 2 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: kennysheep_arrival_seaside Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 77.6 | 125.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 77.6 | 125.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------