Dungeon Crawl Stone Soup version 0.23-a0-584-g44dd78f (webtiles) character file. 42 strifetoe the Sneak (level 3, -7/24 HPs) Began as an Octopode Assassin on Dec 17, 2018. Mangled by Sigmund ... wielding a +1 scythe of slicing (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (932 turns). strifetoe the Sneak (Octopode Assassin) Turns: 932, Time: 00:02:18 Health: -7/24 AC: 1 Str: 10 XL: 3 Next: 54% Magic: 3/3 EV: 14 Int: 14 God: Gold: 63 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles c - 13 poisoned needles (quivered) Scrolls k - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} Potions e - a potion of flight {unknown} g - a potion of agility {unknown} h - a potion of curing i - a potion of might {unknown} j - a potion of berserk rage {unknown} Comestibles f - 4 rations Skills: - Level 2.0 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing + Level 2.4 Dodging + Level 6.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Done exploring. No target in view! Your library has no spells. Done exploring. Done exploring. There's nothing to open nearby. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You impale the leopard gecko!! You kill the leopard gecko! No target in view! You see here a leopard gecko corpse. Found a stone staircase leading down. You open the door. A worm comes into view. There is an open door here. A worm is nearby! You see here 17 bolts. The helpless worm fails to defend itself. You impale the worm!! You kill the worm! No target in view! There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! No target in view! No target in view! No target in view! The rat is too close now for your liking. There's nothing to open nearby. A dart slug comes into view. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of slicing. There are monsters nearby! There are monsters nearby! Unknown command. There are monsters nearby! There are monsters nearby! The dart slug launches a dart at you. The slug dart misses you. You barely miss the dart slug. You grab the dart slug. You constrict the dart slug. The dart slug closely misses you. You hit the dart slug. You squeeze the dart slug. You constrict the dart slug. You kill the dart slug! Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Sigmund shouts! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 blowgun (weapon) Sigmund hits you from afar with a +1 scythe of slicing. You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 2 curare-tipped needles for blowguns. Firing (i - inventory. (/) - cycle) d - 2 curare-tipped needles (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe You shoot a curare-tipped needle. The curare-tipped needle hits Sigmund. Sigmund is poisoned. Sigmund convulses. Sigmund seems to slow down. A leopard gecko comes into view. A rat comes into view. Sigmund drinks a potion. Sigmund is healed! Sigmund looks more healthy. You start resting. Sigmund is too close now for your liking. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Firing (i - inventory. (/) - cycle) d - a curare-tipped needle (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe (moderately You shoot a curare-tipped needle. The curare-tipped needle closely misses Sigmund. Sigmund screams, "I am the angel of ZOT!!!" Firing (i - inventory) c - 17 poisoned needles (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe (moderately You shoot a poisoned needle. The poisoned needle barely misses Sigmund. Sigmund hits you from afar with a +1 scythe of slicing! You take 11 damage, and have 8/24 hp. MASSIVE DAMAGE!! Firing (i - inventory) c - 16 poisoned needles (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe (moderately You shoot a poisoned needle. The poisoned needle barely misses Sigmund. Firing (i - inventory) c - 15 poisoned needles (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe (moderately You shoot a poisoned needle. The poisoned needle hits Sigmund. Sigmund is poisoned. Firing (i - inventory) c - 14 poisoned needles (quivered) Aim: Sigmund, wielding a +1 scythe of slicing and wearing a +0 robe (moderately You shoot a poisoned needle. The poisoned needle closely misses Sigmund. Sigmund is no longer moving slowly. Sigmund hits you from afar with a +1 scythe of slicing! Ouch! That really hurt! You die... #.#### #######.### #.....#.†.# #.###.###.# ###+###.#...# #.......# #.....#.#...###.......### #.....'>................ #.....#.#...###.......# #.....#.#..@###...[...#### #..(..#.#.....#........... #.....#.#.#.#@#........... #.....#.#.#.#.(.....r..... #.....#(#...#)............ #######.#####...(......... #.# .......####?.... #.# ####...# ..... #...# #### You could see Sigmund. Vanquished Creatures A worm (D:2) 3 dart slugs 2 leopard geckos 4 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 kobolds (D:1) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 441 | D:1 | Reached skill level 2 in Dodging 445 | D:1 | Reached skill level 6 in Stealth 451 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 895 | D:2 | Noticed Sigmund 932 | D:2 | Mangled by Sigmund Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_broadway_a, co_window_broadway_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c D:2: first_ration, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | 6 | 6.3 Fighting | | 2.0 Short Blades | | 2.0 Throwing | | 2.0 Action || total -------------------------++------- Melee: Dagger || 51 Constrict || 13 Tentacles || 3 Fire: Blowgun || 6 Stab: Sleeping || 13 Armor: Skin || 3 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_broadway_a, co_window_broadway_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c D:2: first_ration, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.8 | 64.1 | 466.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.8 | 64.1 | 466.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------