Dungeon Crawl Stone Soup version 0.23-a0-558-g30802b1 (webtiles) character file. 4 strifetoe the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Dec 12, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (125 turns). strifetoe the Magician (Octopode Wizard) Turns: 125, Time: 00:00:15 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 hat (worn) Potions b - a potion of degeneration {unknown} Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, strifetoe the Octopode Wizard. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a silvery potion and 12 bolts. Found a staircase leading out of the dungeon. Unknown command. b - a silvery potion There is a staircase leading out of the dungeon here. A hobgoblin comes into view. A hobgoblin is nearby! Aim: a hobgoblin (resting) The magic dart hits the hobgoblin. You now have 3/4 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You now have 2/4 mp. Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 1/4 mp. A giant cockroach comes into view. A giant cockroach is nearby! Unknown command. A giant cockroach is nearby! You closely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 10/11 hp. You tentacle-slap the giant cockroach but do no damage. You constrict the giant cockroach, but do no damage. The giant cockroach bites you. The giant cockroach closely misses you. You take 2 damage, and have 8/11 hp. You tentacle-slap the giant cockroach but do no damage. You constrict the giant cockroach. The giant cockroach bites you but does no damage. You tentacle-slap the giant cockroach but do no damage. You constrict the giant cockroach. The giant cockroach misses you. You barely miss the giant cockroach. You squeeze the giant cockroach, but do no damage. You constrict the giant cockroach. The giant cockroach barely misses you. You barely miss the giant cockroach. You constrict the giant cockroach. You kill the giant cockroach! No target in view! You start resting. Health restored: 11; MP restored: 4 Unknown command. A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! You closely miss the jackal. Your grab misses the jackal. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You take 1 damage, and have 10/11 hp. You tentacle-slap the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. x2 You take 2 damage, and have 8/11 hp. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! The jackal bites you. You take 2 damage, and have 6/11 hp. You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 5/11 hp. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal misses you. Unknown command. Aim: a jackal The magic dart hits the jackal. The jackal misses you. The jackal closely misses you. You now have 3/4 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barely misses you. You now have 2/4 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 4/11 hp. You now have 1/4 mp. Aim: a jackal (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/11 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. You die... .#. .... ...###.#..... # .......#.... .# .......#...# ..## ...........## .... #..........##..##.. ..........@†...... .# #.......h...... #.# #......######## #.# #.....## ####.######....# ≈≈≈♣≈♣≈≈≈≈#....# .P.....♣.≈#....# PPP...♣♣♣≈#....# .P....(♣.♣#..### You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 124 | D:1 | HP: 2/11 [jackal (2)] 125 | D:1 | Slain by a jackal Vault maps used: D:1: ldierk_walled_garden, palyth_stone_intersect Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 6 Armor: Skin || 1 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: ldierk_walled_garden, palyth_stone_intersect Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.0 | 16.8 | 125.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.0 | 16.8 | 125.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------