Dungeon Crawl Stone Soup version 0.23-a0-480-g1869896 (webtiles) character file. 42 strifetoe the Conjurer (level 3, -1/21 HPs) Began as an Octopode Wizard on Nov 28, 2018. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (1811 turns). strifetoe the Conjurer (Octopode Wizard) Turns: 1811, Time: 00:02:20 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 56% Magic: 1/7 EV: 13 Int: 21 God: Gold: 96 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . l - ring of attention (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 hat (worn) Jewellery l - a cursed ring of attention (left tentacle) (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of remove curse {unknown} h - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} j - a scroll of magic mapping {unknown} Potions b - a potion of lignification {unknown} e - a potion of agility Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 3.3 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Call Imp Summ #....... 13% 2 ##..... Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire ##...... 21% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History It was a scroll of immolation. The centaur skeleton closely misses you. The centaur skeleton hits you. You take 2 damage, and have 12/21 hp. The centaur skeleton hits you. You take 4 damage, and have 8/21 hp. The centaur skeleton hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/21 hp. MASSIVE DAMAGE!! It was a potion of agility. You feel agile all of a sudden. The centaur skeleton misses you. The centaur skeleton closely misses you. The centaur skeleton closely misses you. It was a potion of heal wounds. You feel much better. The centaur skeleton barely misses you. Health restored: 21 The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone misses you. The centaur skeleton hits you. You see here a stone. You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! The goblin shoots a stone. The stone misses you. You see here a stone. The goblin shoots a stone. The stone closely misses you. You see here a stone. The centaur skeleton barely misses you. There is a stone staircase leading up here. The centaur skeleton misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You feel a little less agile now. You regained 2 hp, and now have 18/21 hp. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is an open door here. You see here a mace. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You regained 2 hp, and now have 20/21 hp. A gnoll comes into view. Health restored: 21 A gnoll is nearby! Unknown command. A gnoll comes into view. It is wielding a +0 halberd. Aim: a gnoll, wielding a +0 halberd (resting) The magic dart hits the gnoll. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a -1 spear. You now have 6/7 mp. MP restored: 7 Aim: a gnoll, wielding a +0 halberd (moderately wounded) The magic dart hits the gnoll. You now have 6/7 mp. Aim: a gnoll, wielding a +0 halberd (moderately wounded) The magic dart hits the gnoll. The gnoll hits you! You take 8 damage, and have 13/21 hp. MASSIVE DAMAGE!! You now have 5/7 mp. There is a stone staircase leading up here. The gnoll hits you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You take 2 damage, and have 12/21 hp. MP restored: 7 Unknown command. Aim: a gnoll The magic dart hits the gnoll. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/21 hp. MASSIVE DAMAGE!! You now have 6/7 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. The gnoll closely misses you. You now have 5/7 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. The gnoll barely misses you. You now have 4/7 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. The gnoll barely misses you. You now have 3/7 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. You are near starving! The gnoll hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/21 hp. You now have 2/7 mp. Aim: a gnoll (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you. You die... ############# #...........# #.#########.# ### #.# #.# #.. #[# #.# #.. #.### #(# #.. ####...#### #.# #.. #.........####.###.. #######..@..)...'......... #.......g.......####.##### #....>..........####...... #....................###.. #.......#............+.... ############.........###.. #.............. #.............. #.............# You could see a gnoll. Vanquished Creatures An adder (D:2) 2 oozes A dart slug (D:1) 4 bats 4 goblins 2 hobgoblins A kobold (D:2) A quokka (D:2) 3 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 491 | D:1 | Reached skill level 2 in Conjurations 491 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 1351 | D:2 | Reached XP level 3. HP: 18/21 MP: 5/7 1464 | D:2 | Reached skill level 3 in Conjurations 1679 | D:2 | HP: 1/21 [centaur skeleton (7)] 1806 | D:1 | HP: 5/21 [gnoll (7)] 1811 | D:1 | Slain by a gnoll Vault maps used: D:1: dpeg_arrival_connections D:2: nicolae_ru_sacrificial_ziggurat Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 1 Tentacles || 2 Cast: Magic Dart || 66 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Skin || 4 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_connections D:2: nicolae_ru_sacrificial_ziggurat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.9 | 48.4 | 34.9 | 852.0 Dungeon | 100.0 | 100.0 | 5.9 | 48.4 | 34.9 | 852.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------