Dungeon Crawl Stone Soup version 0.23-a0-413-g57a8110 (webtiles) character file. 225 strifetoe the Conjurer (level 6, -1/32 HPs) Began as a Tengu Conjurer on Nov 9, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:11 (3308 turns). strifetoe the Conjurer (Tengu Conjurer) Turns: 3308, Time: 00:05:12 Health: -1/32 AC: 2 Str: 8 XL: 6 Next: 1% Magic: 7/12 EV: 13 Int: 22 God: Gold: 260 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . l - +1 spear (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: brilliant A: beak, talons 3, able to fly 1 a: Fly You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons l - a +1 spear of venom (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Wands p - a wand of random effects (11) (You took it off Jessica on level 3 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} g - 2 scrolls of immolation {unknown} h - a scroll of magic mapping {unknown} m - a scroll of remove curse {unknown} n - 3 scrolls of amnesia {unknown} q - a scroll of fear {unknown} Potions b - 2 potions of mutation {unknown} f - a potion of curing i - a potion of haste j - 2 potions of cancellation {unknown} k - 3 potions of brilliance Comestibles c - 8 rations o - 3 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 7.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ####.. 1% 3 ###.... Iskenderun's Mystic Bla Conj ######.. 1% 4 ####... Force Lance Conj/Tloc ####.... 2% 4 ####... Fulminant Prism Conj/Hex ####...... 2% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusions: 2 downstairs and 1 more exclusion Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History You now have 6/11 mp. Aim: a dart slug (severely wounded, clinging) The magic dart hits the dart slug. You kill the dart slug! You now have 5/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 8 rations (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a jackal corpse. A jackal comes into view. x2 The jackal moves out of view. x2 The jackal is too close now for your liking. There isn't anything here! A jackal is nearby! There isn't anything here! You see here a rat corpse. You butcher the rat corpse. The jackal barks! You hear a shout! You hear a bark! You hear a shout! x2 Some of the chunks of flesh in your inventory have rotted away. A jackal comes into view. Things that are here: a chunk of flesh {@w0}; a rat skeleton o - 3 chunks of flesh {@w0} (gained 1) The jackal moves out of view. You barely miss the jackal. The jackal bites you but does no damage. An orc comes into view. It is wielding a +0 club. The jackal bites you. You take 3 damage, and have 25/28 hp. You closely miss the jackal. The jackal barks! Your kick misses the jackal. The jackal barely misses you. You hit the jackal. The jackal is poisoned. The jackal bites you. x2 You take 3 damage, and have 22/28 hp. Aim: a jackal (moderately wounded, poisoned) The magic dart hits the jackal. You kill the jackal! An orc priest comes into view. It is wielding a +0 falchion. A dart slug comes into view. You now have 5/11 mp. Aim: an orc, wielding a +0 club The magic dart hits the orc. The orc hits you with a cursed +0 club. You take 1 damage, and have 21/28 hp. You now have 4/11 mp. Aim: an orc, wielding a +0 club (almost dead) The magic dart hits the orc. You kill the orc! The jackal barely misses you. You now have 3/11 mp. An orc comes into view. It is wielding a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 11 damage, and have 10/28 hp. MASSIVE DAMAGE!! You see here a jackal corpse. The jackal bites you. You take 2 damage, and have 9/28 hp. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/28 hp. Unknown command. Unknown command. It was a potion of curing. You feel better. You regained 6 hp, and now have 14/28 hp. The jackal bites you. The jackal misses you. The jackal barely misses you. You take 1 damage, and have 13/28 hp. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The jackal misses you. The jackal closely misses you. The dart slug closely misses you. You closely miss the jackal. The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. You claw the jackal. You kill the jackal! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 16, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 2 hp, and now have 16/32 hp. You are feeling hungry. You hit the jackal. The jackal bites you. x2 You take 4 damage, and have 12/32 hp. You closely miss the jackal. You claw the jackal. You kill the jackal! You barely miss the orc. The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #÷.##.# ........##. ##.##.###### ########### ##.#.##... ...... ##†.##.## .# .##### ##.......##.## ##### ##............##.. #.... #.....o...##..##.. #.### #.#..#.##.###..##..#####.# # ##.####..#.##wo@.............### .......÷.#o##.##.#.##..#####.... ##.#####.#.##.##(#.##..#..†..... #.#.##.##.#.##..#.####### .#####.#)...............## #............##.#.###.....# #######...................# ###############.....# ##...## You could see an orc priest, a dart slug and an orc. Vanquished Creatures 3 orc priests Jessica (D:3) 2 adders An ooze (D:1) A worm (D:2) 2 dart slugs A leopard gecko (D:3) 9 orcs (D:3) 5 giant cockroaches 3 goblins 6 hobgoblins 9 jackals 8 kobolds 2 quokkas A ball python (D:3) 7 bats 3 frilled lizards 9 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 210 | D:1 | Learned a level 2 spell: Searing Ray 412 | D:1 | Reached skill level 6 in Conjurations 805 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1938 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/9 2030 | D:3 | Noticed Jessica 2032 | D:3 | Killed Jessica 2032 | D:3 | Reached skill level 3 in Spellcasting 2480 | D:3 | Reached skill level 7 in Conjurations 2623 | D:2 | Gained mutation: You can fly. [Tengu growth] 2623 | D:2 | Reached XP level 5. HP: 15/28 MP: 4/10 3305 | D:3 | Reached XP level 6. HP: 16/32 MP: 6/12 3308 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_orchard D:3: old_standard_altar, first_ration, gammafunk_ghost_necromancy, portal_sewer_entry_f, item_on_display_a, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.8 Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Kick | 5 | 8 || 13 Spear | 12 | 34 || 46 Peck | 1 | 2 || 3 Cast: Magic Dart | 68 | 56 || 124 Searing Ray | | 4 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Eat: Chunk | 4 | 4 || 8 Armor: Robe | 2 | 5 || 7 Dodge: Dodged | 15 | 25 || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 285 | 37 | 11.5 | 72 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 87 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 158 | 37 | 19.0 | 31 | 1 | 3.1 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_orchard D:3: old_standard_altar, first_ration, gammafunk_ghost_necromancy, portal_sewer_entry_f, item_on_display_a, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 38.7 | 48.4 | 1065.0 Dungeon | 100.0 | 100.0 | 3.4 | 38.7 | 48.4 | 1065.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.3 +-------+-------+-------+-------+-------+----------------------