Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6 (webtiles) character file. 3 strifetoe the Conjurer (level 1, 1/10 HPs) Began as a Tengu Conjurer on Sept 13, 2018. Got out of the dungeon alive. The game lasted 00:00:57 (52 turns). strifetoe the Conjurer (Tengu Conjurer) Turns: 52, Time: 00:00:57 Health: 1/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Force Lance Conj/Tloc #....... 56% 4 #####.. Fulminant Prism Conj/Hex #......... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, strifetoe the Tengu Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 10 gold pieces. Found a staircase leading out of the dungeon. You now have 10 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! A jackal comes into view. A rat comes into view. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 3/4 mp. The jackal barks! You hear a shout! A jackal comes into view. A giant cockroach comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A jackal comes into view. Aim: a jackal The magic dart hits the jackal. You now have 2/4 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. A kobold comes into view. The jackal barely misses you. You take 1 damage, and have 9/10 hp. You now have 1/4 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 0/4 mp. The rat misses you. The jackal barks! You hit the rat. Your peck misses the rat. You hear a bark! The rat completely misses you. The jackal barks! You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! A jackal comes into view. A goblin comes into view. The goblin shouts! You hit the kobold. You claw the kobold. The kobold hits you. You take 2 damage, and have 7/10 hp. You hit the kobold but do no damage. Your peck misses the kobold. The kobold misses you. You closely miss the kobold. Your kick misses the kobold. You peck the kobold, but do no damage. The kobold hits you. You take 3 damage, and have 4/10 hp. MASSIVE DAMAGE!! Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! The jackal completely misses you. You now have 0/4 mp. You don't have enough magic to cast that spell. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. x2 You closely miss the jackal. Your kick misses the jackal. You peck the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 4/10 hp. Unknown command. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The goblin hits the plant but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. The jackal closely misses you. The jackal bites you but does no damage. There is a staircase leading out of the dungeon here. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You have escaped! #†#..# ##.#..# #....# #.#..# ....h# .###.########### # #.#P#P#P#P#P### #...........h.# #..........gh@# #...........h.# ###P#P#P#P#P### ########### You could see 3 jackals and a goblin. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 49 | D:1 | HP: 2/10 [jackal (2)] 51 | D:1 | strifetoe: !streak 51 | D:1 | meem: strifetoe has 2 consecutive wins (BaFi, GnEE) and has | won their last game (VpEn). 51 | D:1 | beem: strifetoe has 2 consecutive wins (BaFi, GnEE) and has | won their last game (VpEn). 52 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_plants_in_alcoves, tso_altar Action || total -------------------------++------- Melee: Unarmed || 7 Peck || 2 Kick || 1 Cast: Magic Dart || 5 Armor: Robe || 7 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_plants_in_alcoves, tso_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 25.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------