Dungeon Sprint DCSS version 0.22-a0-283-g1871b15 (webtiles) character file. 26 strifetoe the Chopper (level 2, -9/27 HPs) Began as a Deep Dwarf Fighter on Mar 19, 2018. Mangled by an ogre ... wielding a cursed +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (36 turns). strifetoe the Chopper (Deep Dwarf Fighter) Turns: 36, Time: 00:00:13 Health: -9/27 AC: 6 Str: 19 XL: 2 Next: 89% Magic: 2/2 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - 2 chunks of flesh Skills: - Level 2.6 Fighting + Level 6.8 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ##########* #<.#..@O.# , , #..').#..+, + #..#####+#* #..#* * #..# * *, ≈ #..# __ #⌠⌠#_ ∩ + * #### , * _, , You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | strifetoe the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 6 | D | Noticed Ijyb 29 | D | Killed Ijyb 29 | D | Reached skill level 6 in Axes 29 | D | Reached XP level 2. HP: 27/27 MP: 2/2 34 | D | Noticed an ogre 36 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Axes | 6 | 6.8 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 23 Armor: Scale mail || 15 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 36 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 36 +---------+---------+-------+---------+---------+-------+---------