Dungeon Sprint DCSS version 0.22-a0-283-g1871b15 (webtiles) character file. 25 strifetoe the Archer (level 2, -8/24 HPs) Began as a Centaur Hunter on Mar 19, 2018. Mangled by an ogre ... wielding a +0 giant spiked club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (96 turns). strifetoe the Archer (Centaur Hunter) Turns: 96, Time: 00:00:40 Health: -8/24 AC: 4 Str: 14 XL: 2 Next: 82% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no barding) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword Missiles d - 11 arrows (quivered) Armour c - a +0 leather armour (worn) Wands l - a wand of polymorph (3) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: - Level 2.0 Fighting + Level 9.2 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) d - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. There is a fountain of clear blue water here. Firing (i - inventory) d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot an arrow. The arrow barely misses the ogre. The ogre closely misses you. There is a fountain of clear blue water here. Things that are here: a dagger; a leather armour The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<(#..'(.# #..'((#..+ #..#### +# #.(# #@.# #)O# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | strifetoe the Centaur Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D | Noticed Ijyb 56 | D | Killed Ijyb 56 | D | Reached skill level 9 in Bows 56 | D | Reached XP level 2. HP: 24/24 MP: 2/2 79 | D | Noticed an ogre 96 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Bows | 9 | 9.2 Fighting | | 2.0 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Melee: Unarmed || 14 Fire: Shortbow || 21 Armor: Skin || 7 Leather armour || 2 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 96 +---------+---------+-------+---------+---------+-------+---------