Dungeon Sprint DCSS version 0.19.0-24-gb05acd6 (webtiles) character file. 32 stillpimpin the Destroyer (level 3, -2/28 HPs) Began as a Deep Elf Conjurer on Nov 22, 2016. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:15 (438 turns). stillpimpin the Destroyer (Deep Elf Conjurer) Turns: 438, Time: 00:01:15 Health: -2/28 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 9/9 EV: 13 Int: 20 God: Gold: 21 SH: 0 Dex: 15 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking (expiring), engulfed (cannot breathe), very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking j - 3 scrolls of remove curse {unknown} m - 2 scrolls of immolation {unknown} n - a scroll of fear {unknown} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic k - a potion of resistance o - 2 potions of cure mutation p - 3 potions of flight Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - 2 bread rations r - a royal jelly Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 8.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The water elemental is heavily damaged. The water elemental misses you. You hit the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You closely miss the water elemental. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You hit the water elemental but do no damage. The water elemental is heavily damaged. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# .†.#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#.@#...... #.####.##..###...E.⌠.... .###..##..####...#...### #.....##..###....#.⌠.# ###..##...##.....# ..# ##..##....#......# ### #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) 2 oozes (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 2 plants (D) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stillpimpin the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Conjurations 13 | D | Killed a yaktaur 41 | D | Reached skill level 6 in Conjurations 41 | D | Reached XP level 2. HP: 7/15 MP: 4/8 90 | D | Killed a hellion 104 | D | Killed a hellion 105 | D | Killed a hellion 113 | D | Killed a hellion 128 | D | Killed a hellion 171 | D | Learned a level 2 spell: Searing Ray 193 | D | Killed a hellion 223 | D | Killed a white draconian scorcher 262 | D | Reached skill level 8 in Conjurations 262 | D | Reached XP level 3. HP: 19/19 MP: 2/9 320 | D | Killed a white draconian scorcher 419 | D | Gained mutation: You are covered in fur. (AC +1) [potion of mutation] 419 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 419 | D | Gained mutation: You are dopey. (Int -2) [potion of mutation] 420 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 421 | D | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 421 | D | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 421 | D | Lost mutation: You are clumsy. (Dex -2) [potion of mutation] 422 | D | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 422 | D | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of cure mutation] 422 | D | Lost mutation: You are covered in fur. (AC +1) [potion of cure mutation] 427 | D | Noticed a water elemental 438 | D | Drowned by a water elemental Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 10 Searing Ray || 3 Use: Potion || 5 Scroll || 2 Dodge: Dodged || 8