Dungeon Crawl Stone Soup version 0.17-a0-1939-ga475588 (webtiles) character file. 3 stevs the Conjurer (level 1, 0/15 HPs) Began as a Mummy Conjurer on Sept 30, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (41 turns). stevs the Conjurer (Mummy Conjurer) Turns: 41, Time: 00:00:32 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: * Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! Your Fighting skill increases to level 1! You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... ####### #..<..# #.....# #..⌠..# #.....# . #....(# ..K ###@### # ....8#8#h#8#8.# .......Kh.....# .....###.###### ... ...# . ###.# ..♣ P.♣ ..PP You could see 2 jackals and a kobold. Vanquished Creatures A kobold (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | stevs the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Reached skill level 1 in Fighting 41 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_statue_studded, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_diagonal, minmay_misc_feat_enclosed, grunt_decor_mini_mirrors Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 5