Dungeon Crawl Stone Soup version 0.22-a0-315-ge0921bb (webtiles) character file. 25 stebl the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Apr 1, 2018. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (804 turns). stebl the Poker (Merfolk Gladiator) Turns: 804, Time: 00:02:11 Health: -2/28 AC: 4 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 14 Int: 8 God: Gold: 47 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Skills: + Level 2.7 Fighting * Level 5.6 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f} k - 26 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - a +3 amulet of reflection {unknown} Scrolls e - 2 scrolls of identify {unknown} h - 3 scrolls of amnesia {unknown} Potions g - a potion of haste {unknown} Comestibles f - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari ### #.# #.###### #......# #.####.##### #.# #.....# #.# #..##.# #######.####..##.# ...............g@# ##.#####.###..#### ##.# #.# #..#### ##.# #.# #.....# ##.#####'###..#### ...##..........# ##.##..........# #.##..........##### ####..........'...# You could see a gnoll. Message History The gnoll shouts! The stone hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a spear. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a spear (moderately wounded) You reach to attack! The gnoll shouts! You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll barely misses you. The gnoll completely misses you. The gnoll hits you from afar with a spear! The gnoll hits you with a whip. The gnoll hits you from afar with a spear! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a whip! You die... Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.6 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 49 Throw: Stone || 3 Armor: Leather armour || 7 Dodge: Dodged || 18 Vault maps used: D:1: nzn_arrival_settlement, ashenzari_altar_1 D:2: lemuel_doored_altar, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, feat_on_display Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stebl the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached skill level 5 in Polearms 116 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 407 | D:1 | Found a shattered altar of Ashenzari. 793 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 804 | D:1 | Slain by a gnoll Vanquished Creatures 2 leopard geckos (D:1) 4 bats 2 giant cockroaches 2 hobgoblins (D:1) 8 kobolds (D:1) 3 goblins A rat (D:1) 22 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 6.4 | 75.5 | 380.0 Dungeon | 100.0 | 100.0 | 5.5 | 6.4 | 75.5 | 380.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 22 | 0.0 | 804 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 31 | 0.0 | 0 | 19 | 0.0 | 789 D:2 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 15 +---------+---------+-------+---------+---------+-------+---------