Dungeon Crawl Stone Soup version 0.24-a0-365-ga4d96b6 (console) character file. Game seed: 17144572957241240840 18 starandmoonburst the Ducker (level 2, 21/21 HPs) Began as an Octopode Monk on May 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (565 turns). starandmoonburst the Ducker (Octopode Monk) Turns: 565, Time: 00:00:56 Health: 21/21 AC: 1 Str: 10 XL: 2 Next: 70% Magic: 2/2 EV: 14 Int: 12 God: Gold: 23 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . f - ring of protection from cold rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Jewellery f - a ring of protection from cold (left tentacle) Scrolls d - 2 scrolls of enchant weapon {unknown} e - a scroll of remove curse {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Comestibles b - 2 rations Skills: + Level 3.2 Fighting - Level 3.3 Maces & Flails - Level 3.3 Dodging - Level 3.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the dart slug. You grab the dart slug. You squeeze the dart slug. The dart slug is severely wounded. You constrict the dart slug, but do no damage. You hit the dart slug. You kill the dart slug! Your Stealth skill increases to level 3! No target in view! No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. Found a ring mail. No target in view! All of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the floor here. A frilled lizard and a giant cockroach come into view. The frilled lizard hisses angrily. There are monsters nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# .......# ...###.###### ............# #...........# ######## #.#.#)......# #......# ........##### #.....s# ........# #......# ........## ##@.l...# ...#.....# ##.......# .........# ###..#...### ...#.....# #......### .....#...# #.#..### .........###.#.## #.##.#...#.....# #.##.........### .........##[## You could see a giant cockroach (wandering) and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starandmoonburst the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 198 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 565 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, minmay_quantized Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 3.2 Maces & Flails | | 3.3 Dodging | | 3.3 Action || total -------------------------++------- Melee: Mace || 25 Constrict || 8 Tentacles || 1 Stab: Sleeping || 6 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 4 | 14.8 | 11 | 3 | 21.4 +---------+---------+-------+---------+---------+------- D:1 | 23 | 4 | 14.8 | 11 | 3 | 21.4 +---------+---------+-------+---------+---------+-------