Dungeon Crawl Stone Soup version 0.24-a0-365-ga4d96b6 (console) character file. Game seed: 12239203871877402598 13 starandmoonburst the Ducker (level 2, -6/21 HPs) Began as an Octopode Monk on May 27, 2019. Mangled by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1046 turns). starandmoonburst the Ducker (Octopode Monk) Turns: 1046, Time: 00:01:03 Health: -6/21 AC: 1 Str: 10 XL: 2 Next: 37% Magic: 2/2 EV: 14 Int: 12 God: Gold: 49 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of remove curse {unknown} i - a scroll of fog {unknown} j - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} k - 2 potions of ambrosia {unknown} l - a potion of brilliance {unknown} Comestibles b - 3 rations Skills: + Level 3.1 Fighting + Level 3.1 Maces & Flails + Level 3.2 Dodging + Level 3.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the rat. You kill the rat! The rat completely misses you. You sock the rat! You kill the rat! You see here a rat corpse. The worm bites you! You barely miss the worm. You grab the worm. You constrict the worm. The worm bites you. You hit the worm but do no damage. You constrict the worm. You hit the worm but do no damage. You squeeze the worm. The worm is moderately wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. The worm is heavily wounded. You constrict the worm. The worm bites you! You die... ....... ####....... #.......... #.......... #........# #........+ #..w.....# #..@.....## #..†......# #.......... #.......... #<......... #.......... #.......... #.......... #.......... You could see a worm. Vanquished Creatures A bat (D:1) 3 goblins 3 hobgoblins 2 kobolds (D:1) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starandmoonburst the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 472 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 794 | D:2 | Noticed Terence 1046 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, serial_park_tiny_1 D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_02, grunt_gozag_statues, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 3.1 Maces & Flails | | 3.1 Dodging | | 3.2 Action || total -------------------------++------- Melee: Mace || 23 Tentacles || 4 Constrict || 3 Stab: Sleeping || 5 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------