Dungeon Crawl Stone Soup version 0.24-a0-350-g5b3daab (console) character file. Game seed: 3076317097178390479 39 starandmoonburst the Skirmisher (level 3, 26/27 HPs) Began as an Octopode Monk on May 24, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1106 turns). starandmoonburst the Skirmisher (Octopode Monk) Turns: 1106, Time: 00:00:51 Health: 26/27 AC: 1 Str: 10 XL: 3 Next: 45% Magic: 3/3 EV: 14 Int: 12 God: Gold: 13 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . e - ring of attention (curse) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Jewellery e - a cursed ring of attention (left tentacle) Comestibles a - 2 rations Skills: + Level 4.4 Fighting - Level 3.0 Dodging - Level 2.6 Stealth - Level 3.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Oops, that ring feels deathly cold. e - a cursed ring of attention (left tentacle) Unknown command. You start resting. You are feeling hungry. As you read the scroll labeled UPEONOTO EWAC, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled PATIAD RIFUO, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. As you read the scroll labeled VYEH PEIWNOC, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Your surroundings suddenly seem different. Found a hat and 6 gold pieces. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..# #.# ### #.# #.# # #.#.# ####.#.## #.......# #.[.....#.. #..@......# ..............# .#.##.......#.# #........... #........### .$#####.## .## .# .. .# There were no monsters in sight! Vanquished Creatures 3 gnolls 2 bats (D:2) 2 hobgoblins A goblin (D:2) A kobold (D:2) 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starandmoonburst the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | You fall into a shaft and drop 1 floor! 115 | D:2 | Reached XP level 2. HP: 8/21 MP: 2/2 595 | D:2 | HP: 1/21 [gnoll/+0 spear (7)] 899 | D:1 | Reached skill level 4 in Fighting 899 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1106 | D:2 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_micro_e, kennysheep_generic_room_2 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.4 Dodging | | 3.0 Stealth | | 2.6 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 30 Constrict || 9 Tentacles || 6 Punch || 2 Use: Scroll || 3 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 56 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------