Dungeon Crawl Stone Soup version 0.24-a0-350-g5b3daab (console) character file. Game seed: 17717352370239530118 5 starandmoonburst the Skirmisher (level 1, -1/16 HPs) Began as an Octopode Monk on May 23, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (69 turns). starandmoonburst the Skirmisher (Octopode Monk) Turns: 69, Time: 00:00:14 Health: -1/16 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 1/1 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of amnesia {unknown} Comestibles a - a ration Skills: + Level 3.1 Fighting + Level 3.0 Dodging + Level 2.7 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! The jackal bites you. The jackal misses you. The jackal closely misses you. You miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ## .. .. ## # ..# .# ...# .## ##... ..####...###### #..[#..# ...# ###...### #.## ##.#..# #..####.#### #....# #.hh@....... ###†.# #..####.###. #..#####..# #.........# #.........# #####.##### #....# #.#### # You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starandmoonburst the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 69 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_corners, lexackson_kobold_supper Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 3 Tentacles || 3 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------