Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2 (webtiles) character file. Game seed: 7149754730441827665 7 ssg the Sneak (level 1, 0/11 HPs) Began as a Vampire Enchanter on July 9, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (236 turns). ssg the Sneak (Vampire Enchanter) Turns: 236, Time: 00:00:46 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.23/turn e - ring of poison resistance MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, [frail 1], unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of poison resistance (left hand) Scrolls c - a scroll of fog {unknown} Potions d - a potion of curing {unknown} Skills: + Level 1.4 Short Blades - Level 2.1 Dodging * Level 4.9 Stealth - Level 2.0 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are frail. (-10% HP)] Message History The jackal is severely wounded. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You die... .#........................ .......................... ....##.................... ....###........#.......... ...#.##...).####.######### ...###......# #.# ....#.......# #g# ..........>.# #h# .........##.# #@# .#..........# #.# .###..####### #.# .....######## #.# .###........# #.# ## #.######... ... #.######## ... #......... #.# #..####### You could see a jackal and a goblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssg the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, hangedman_decor_push, minmay_splitting_lines Action || total -------------------------++------- Melee: Dagger || 23 Bite || 2 Abil: Exsanguinate || 1 Revivify || 1 Stab: Sleeping || 3 Armor: Robe || 1 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------