Dungeon Crawl Stone Soup version 0.24-a0-475-g5b41c6f (webtiles) character file. Game seed: 17267046927579763802 0 ssg the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on July 5, 2019. Was a Follower of Lugonu. Slain by a fire elemental (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (158 turns). ssg the Skirmisher (Formicid Abyssal Knight) Turns: 158, Time: 00:00:52 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of magic {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting - Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A profane servitor comes into view. It is wielding a +1 demon whip of venom. There is a gateway leading out of the Abyss here. The fire elemental barely misses you. The fire elemental closely misses you. You pass through the gate. A bat comes into view. There is a staircase leading out of the dungeon here. The bat hits you but does no damage. The bat barely misses you. The bat hits you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The bat hits you. The fire elemental hits you. The fire elemental burns you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You begin to dig a shaft. You continue digging a shaft. The bat closely misses you. The fire elemental hits you. You die... #.# ##.## #...# #...# { ##...## ####.°8..#### ###...........## +.....8E<.8.....+ ###..b@.......### ####..8..#### ##...## #...# #...# ##.## #.# +# You could see a fire elemental and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | ssg the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 96 | Abyss:1 | Noticed a large abomination 130 | Abyss:1 | Noticed a fire elemental 139 | Abyss:1 | Noticed an orange demon 140 | Abyss:1 | Noticed a small abomination 147 | Abyss:1 | Noticed a profane servitor 149 | D:1 | Escaped the Abyss 158 | D:1 | Slain by a fire elemental Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, serial_glass, glass_columns_c, glass_columns_a, chequers_serial_rivers_room_b Action || total -------------------------++------- Abil: Shaft Self || 1 Armor: Leather armour || 3 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------