Dungeon Crawl Stone Soup version 0.23-a0-860-g8ff03fb (webtiles) character file. 17 ssfbtw the Vexing (level 2, -1/19 HPs) Began as a Mummy Enchanter on Jan 27, 2019. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (475 turns). ssfbtw the Vexing (Mummy Enchanter) Turns: 475, Time: 00:01:06 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 44% Magic: 0/6 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Skills: - Level 0.7 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 3.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 N/A b - Ensorcelled Hibernat Hex/Ice #..... 16% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 17% 3 N/A Tukima's Dance Hex ##...... 17% 3 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is moderately wounded. You barely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, chance to defeat MR: 55%) The kobold resists with significant effort. The kobold hits you with a +0 whip. You die... .# #.# .#######.## ........... .#######.#. # ...#....(#. #.#########.#.#.#####. #...........#.#.# #. #.#........##.#.# #. #....@K.........# ##. ###........##.### #.. #....$....#.# #.# ###......##.# #.# #......##.# #.# #......##.# #.. ######.##.# #.. #.##.# #.# .. ######.# You could see a kobold. Vanquished Creatures 2 oozes (D:1) A hobgoblin (D:1) A bat (D:1) 2 goblins (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssfbtw the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 3/19 MP: 6/6 418 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 475 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_pits, chequers_serial_rivers_micro_c Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Hexes | 3 | 3.2 Short Blades | | 0.7 Dodging | | 1.5 Stealth | | 2.4 Action || total -------------------------++------- Melee: Dagger || 49 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------